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#include "backend.h"
#include <errno.h>
void *yasl_display_get_native_handle(struct yasl_display *d)
{
if (!d) return NULL;
if (d->native_handle) return d->native_handle;
return d->ops && d->ops->display_get_native_handle ?
d->ops->display_get_native_handle(d) : NULL;
}
void *yasl_surface_get_native_handle(struct yasl_surface *s)
{
if (!s) return NULL;
if (s->native_handle) return s->native_handle;
return s->display && s->display->ops && s->display->ops->surface_get_native_handle ?
s->display->ops->surface_get_native_handle(s) : NULL;
}
struct yasl_surface *yasl_surface_create_native(struct yasl_display *d,
const struct yasl_window_spec *spec, void *graphics_device)
{
if (!graphics_device) {
errno = EINVAL;
return NULL;
}
return yasl_create_toplevel(d, spec, graphics_device);
}
bool yasl_surface_get_native_frame(struct yasl_surface *s,
const struct yasl_framebuffer *target, struct yasl_native_frame *out)
{
if (!s || !target || !out || !target->generation ||
target->generation != s->frame_generation ||
!s->display->ops->surface_get_native_frame)
return false;
return s->display->ops->surface_get_native_frame(s, target, out);
}
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