diff options
| author | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:52:22 +0300 |
|---|---|---|
| committer | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:52:22 +0300 |
| commit | 563b23a33726289387193b85d90fb569631ee05f (patch) | |
| tree | ddf438338034b5ab2690b531684906999e56df44 /src/platform/wayland/internal.h | |
| parent | 76073fe5fad8799e5850805f2f090af2cb62c741 (diff) | |
Reconnect to a restarted Wayland compositor
Windows now outlive the compositor. On connection loss YASL sends
DISPLAY_LOST instead of closing every window, retries the connection on
a loop timer, rebuilds each toplevel with its title, size, state and GL
context, and sends DISPLAY_RESTORED. CPU windows keep their pixels;
GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild
them on restore.
- Free the dead connection's objects on the next wait, after the
application has released GPU objects built on them.
- Report a lost connection as an event rather than a failed wait.
- Refuse window and Vulkan surface creation while offline with the new
YASL_ERROR_DISCONNECTED.
- Close popups, cancel drags and fail pending clipboard requests on loss.
- Print only protocol errors, not ordinary disconnects.
- Examples survive a restart; game.c rebinds its GL context.
- Add an end-to-end test that kills Weston under CPU, GL and Vulkan
windows and requires them to recover.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/platform/wayland/internal.h')
| -rw-r--r-- | src/platform/wayland/internal.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/platform/wayland/internal.h b/src/platform/wayland/internal.h index a479e2b..92108c1 100644 --- a/src/platform/wayland/internal.h +++ b/src/platform/wayland/internal.h @@ -251,6 +251,10 @@ struct wayland_display { struct conn_drag drag; struct wayland_surface *surfaces; struct wayland_surface *dead; + /* While lost: retries a connection; stale marks objects of the dead one. */ + yasl_private_timer_id reconnect_timer; + uint64_t reconnect_delay_ns; + bool stale; /* 4-byte integers */ int cursor_size; @@ -287,7 +291,12 @@ struct wayland_surface { EGLSurface egl_surface; EGLContext egl_context; EGLConfig egl_config; + struct yasl_private_gl_options gl_options; + struct wayland_surface *gl_share; + bool gl_built; #endif + char *title; + bool tearing; struct xdg_surface *xdg_surface; struct xdg_toplevel *toplevel; struct xdg_popup *popup; @@ -393,6 +402,12 @@ void surface_draw_frame(struct wayland_surface *w); void wayland_surface_arm_frame(struct wayland_surface *w); void surface_fail(struct wayland_surface *w); void display_leave(struct wayland_display *c); +/* Native objects of a toplevel: built at creation and again after a reconnect. */ +int surface_build_toplevel(struct wayland_surface *w, bool fullscreen); +void surface_release_native(struct wayland_surface *w); +#if YASL_HAS_EGL +bool surface_build_gl(struct wayland_surface *w); +#endif static inline struct wayland_surface *surface_root(struct wayland_surface *w) { |
