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authorBerke Güzel <wenekar1@gmail.com>2026-10-13 23:41:31 +0300
committerBerke Güzel <wenekar1@gmail.com>2026-10-13 23:41:31 +0300
commit76073fe5fad8799e5850805f2f090af2cb62c741 (patch)
tree9658019babe4760a3634bdab4da0731a10e42e68 /src/common/input.h
parentdd1775a9927922c14f8679ccbc4d3ca8d5917e20 (diff)
Simplify the public event and CPU API
Applications now need far less ceremony: hello.c is a 20-line loop that handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels. - Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size, scale and state; unchanged values send nothing. - Guarantee REFRESH once a window has a size and after every resize, never at size zero. - Merge DROP_HOVER into DROP with over/leave/data actions and give drag and drop actions enums. - Keep event strings valid until the next wait and drop yasl_event_release; empty or failed waits report NONE. - Replace copy-in presentation with a lent pixel buffer: yasl_cpu_pixels and yasl_cpu_present. - Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and comments that restated names. - Wayland: resize floating windows in request_size instead of reporting it unsupported, and stop marking new GPU surfaces as Vulkan so yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE. Also includes the in-progress public API refactor that was uncommitted in the tree (removal of the app/loop layer, new surface, GL and Vulkan entry points). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/common/input.h')
-rw-r--r--src/common/input.h20
1 files changed, 10 insertions, 10 deletions
diff --git a/src/common/input.h b/src/common/input.h
index 8980c55..d97ad17 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -1,27 +1,27 @@
-#ifndef YASL_INPUT_H
-#define YASL_INPUT_H
+#ifndef YASL_PRIVATE_INPUT_H
+#define YASL_PRIVATE_INPUT_H
-#include "yasl/yasl.h"
+#include "common/types.h"
/* Each queued string and the last successfully polled string are owned here. */
struct input_queue {
- struct yasl_event *events;
+ struct yasl_private_event *events;
size_t head, count, capacity;
char *last_text;
/* Last pointer position, for computing absolute-mode motion deltas. */
- struct yasl_vector2i last_pos;
+ struct yasl_private_vector2i last_pos;
bool has_last_pos;
- /* Set by backends while YASL_POINTER_RELATIVE is active: keep pushed deltas. */
+ /* Set by backends while YASL_PRIVATE_POINTER_RELATIVE is active: keep pushed deltas. */
bool relative;
struct yasl_surface *reset_surface;
bool reset_pending;
- /* YASL_BUTTON_BIT() mask from pushed DOWN/UP events. */
+ /* YASL_PRIVATE_BUTTON_BIT() mask from pushed DOWN/UP events. */
uint32_t buttons;
/* Set by backends whose pointer leave ends any press: no release follows. */
bool leave_ends_press;
/* Installed by common code for display-wide publication. Standalone queues
* retain their normal storage/pop semantics when publish is NULL. */
- bool (*publish)(const struct yasl_event *ev, void *ud);
+ bool (*publish)(const struct yasl_private_event *ev, void *ud);
void *publish_ud;
};
@@ -29,8 +29,8 @@ struct input_queue {
* POINTER_MOTION delta is computed from the previous position; otherwise the
* backend-supplied delta is kept. Leave and reset clear the position history.
* Pointer events get the held-button mask; reset clears it. */
-bool input_queue_push(struct input_queue *q, const struct yasl_event *ev);
-bool input_queue_pop(struct input_queue *q, struct yasl_event *ev);
+bool input_queue_push(struct input_queue *q, const struct yasl_private_event *ev);
+bool input_queue_pop(struct input_queue *q, struct yasl_private_event *ev);
void input_queue_clear(struct input_queue *q);
#endif