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authorBerke Güzel <wenekar1@gmail.com>2026-10-13 23:41:31 +0300
committerBerke Güzel <wenekar1@gmail.com>2026-10-13 23:41:31 +0300
commit76073fe5fad8799e5850805f2f090af2cb62c741 (patch)
tree9658019babe4760a3634bdab4da0731a10e42e68 /src/common/gl_options.h
parentdd1775a9927922c14f8679ccbc4d3ca8d5917e20 (diff)
Simplify the public event and CPU API
Applications now need far less ceremony: hello.c is a 20-line loop that handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels. - Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size, scale and state; unchanged values send nothing. - Guarantee REFRESH once a window has a size and after every resize, never at size zero. - Merge DROP_HOVER into DROP with over/leave/data actions and give drag and drop actions enums. - Keep event strings valid until the next wait and drop yasl_event_release; empty or failed waits report NONE. - Replace copy-in presentation with a lent pixel buffer: yasl_cpu_pixels and yasl_cpu_present. - Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and comments that restated names. - Wayland: resize floating windows in request_size instead of reporting it unsupported, and stop marking new GPU surfaces as Vulkan so yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE. Also includes the in-progress public API refactor that was uncommitted in the tree (removal of the app/loop layer, new surface, GL and Vulkan entry points). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/common/gl_options.h')
-rw-r--r--src/common/gl_options.h20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/common/gl_options.h b/src/common/gl_options.h
new file mode 100644
index 0000000..eae38bb
--- /dev/null
+++ b/src/common/gl_options.h
@@ -0,0 +1,20 @@
+#ifndef YASL_PRIVATE_GL_OPTIONS_H
+#define YASL_PRIVATE_GL_OPTIONS_H
+#include <stdbool.h>
+/* Attribute values are shared with the public GL bridge; not installed. */
+enum {
+ YASL_PRIVATE_GL_END = 0, YASL_PRIVATE_GL_MAJOR = 1, YASL_PRIVATE_GL_MINOR,
+ YASL_PRIVATE_GL_PROFILE, YASL_PRIVATE_GL_DEBUG, YASL_PRIVATE_GL_FORWARD_COMPAT,
+ YASL_PRIVATE_GL_RED_BITS, YASL_PRIVATE_GL_GREEN_BITS, YASL_PRIVATE_GL_BLUE_BITS,
+ YASL_PRIVATE_GL_ALPHA_BITS, YASL_PRIVATE_GL_DEPTH_BITS, YASL_PRIVATE_GL_STENCIL_BITS,
+ YASL_PRIVATE_GL_SAMPLES, YASL_PRIVATE_GL_SRGB, YASL_PRIVATE_GL_API
+};
+enum { YASL_PRIVATE_GL_ANY = 0, YASL_PRIVATE_GL_CORE = 1, YASL_PRIVATE_GL_COMPATIBILITY = 2 };
+enum { YASL_PRIVATE_GL_OPENGL = 0, YASL_PRIVATE_GL_OPENGL_ES = 1 };
+struct yasl_private_gl_options {
+ int major, minor, profile, debug, forward_compat;
+ int red_bits, green_bits, blue_bits, alpha_bits, depth_bits, stencil_bits;
+ int samples, srgb, api;
+};
+bool yasl_private_gl_parse_options(const int *, struct yasl_private_gl_options *);
+#endif