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authorBerke Güzel <wenekar1@gmail.com>2026-10-14 13:56:48 +0300
committerBerke Güzel <wenekar1@gmail.com>2026-10-14 13:56:48 +0300
commit87279f6903343e621c0446b20d1e7d6a495f1125 (patch)
tree999b5fb5fb76702efb02f856f082147304f0859b /examples/game.c
parent1ab3e5a123109704789c2768e11a4f9af515821d (diff)
Simplify the public API into one dense header
yasl.h now holds everything except Vulkan: 45 functions instead of 62, and three installed headers instead of ten. - One constructor: yasl_surface_create takes CPU, GL or NATIVE, with zero-initialized GL options meaning 3.2 core, RGBA8, D24S8. - Events carry action, mods, x, y and text at the top level; pen positions are now logical like pointer positions. - yasl_cpu_pixels/yasl_cpu_present draw into one persistent canvas, cutting three full-frame copies per frame. - yasl_surface_get_info, yasl_surface_request, YASL_CURSOR_LOCKED, yasl_surface_set_text_input, yasl_surface_begin_move_resize and yasl_surface_get_native replace groups of narrower calls. - Interactive calls drop the decorative trigger event argument. - yasl_wait_event returns 0 only on timeout or yasl_wake, the refresh callback runs only in native modal loops, focus loss sends INPUT_RESET, and a lost event no longer fails every later wait. - Unsupported operations and bad arguments report ENOTSUP and EINVAL instead of EIO; the keycodes header no longer needs C23. - The shared library gets a versioned SONAME and version macros. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'examples/game.c')
-rw-r--r--examples/game.c44
1 files changed, 27 insertions, 17 deletions
diff --git a/examples/game.c b/examples/game.c
index 850b39b..89b9f3a 100644
--- a/examples/game.c
+++ b/examples/game.c
@@ -1,8 +1,8 @@
/* GPU example: the application owns context binding, drawing and swap pacing. */
#include <yasl/yasl.h>
-#include <yasl/gl.h>
-#include <stdio.h>
+#include <errno.h>
#include <math.h>
+#include <stdio.h>
#include <string.h>
typedef void (*clear_color_fn)(float, float, float, float);
@@ -12,11 +12,10 @@ typedef void (*viewport_fn)(int, int, int, int);
int main(int argc, char **argv)
{
bool smoke = argc == 2 && !strcmp(argv[1], "--smoke-test");
- yasl_surface *s = yasl_gl_surface_create(&(struct yasl_surface_options){.title="YASL OpenGL", .width=800, .height=600, .type=YASL_SURFACE_NATIVE, .flags=0}, NULL);
- if (!s || (yasl_gl_make_current(s) < 0)) {
- const char *error;
- error = strerror(errno);
- fprintf(stderr, "%s\n", error);
+ yasl_surface *s = yasl_surface_create(&(struct yasl_surface_options){
+ .title = "YASL OpenGL", .width = 800, .height = 600, .type = YASL_SURFACE_GL});
+ if (!s || yasl_gl_make_current(s) < 0) {
+ fprintf(stderr, "%s\n", strerror(errno));
yasl_shutdown();
return 1;
}
@@ -34,23 +33,34 @@ int main(int argc, char **argv)
/* Drain events before each frame; while the display is gone, block until it returns. */
yasl_event e;
int n = yasl_wait_event(&e, online ? 0 : -1);
- if (n < 0) { result = 1; break; }
+ if (n < 0) {
+ result = 1;
+ break;
+ }
if (e.type == YASL_EVENT_CLOSE || e.type == YASL_EVENT_QUIT ||
- (e.type == YASL_EVENT_KEY && e.key.key == YASL_KEY_ESCAPE)) running = false;
- if (e.type == YASL_EVENT_DISPLAY_LOST) online = false;
+ (e.type == YASL_EVENT_KEY && e.key.key == YASL_KEY_ESCAPE))
+ running = false;
+ if (e.type == YASL_EVENT_DISPLAY_LOST) {
+ yasl_gl_make_current(NULL);
+ online = false;
+ }
if (e.type == YASL_EVENT_DISPLAY_RESTORED) {
/* The context is new: bind it again and restore GL state here. */
- online = (yasl_gl_make_current(s) == 0) && (yasl_gl_set_swap_interval(s, 1) == 0);
+ online = yasl_gl_make_current(s) == 0 && yasl_gl_set_swap_interval(s, 1) == 0;
}
- if (n > 0 || !online || !running) continue;
- int w, h;
- yasl_surface_get_framebuffer_size(s, &w, &h);
- viewport(0, 0, w, h);
+ if (n > 0 || !online || !running)
+ continue;
+ struct yasl_surface_info info = yasl_surface_get_info(s);
+ viewport(0, 0, info.pixel_width, info.pixel_height);
double t = yasl_time_ns() / 1e9;
clear_color((float)(0.3 + 0.2 * sin(t)), 0.2f, 0.4f, 1);
clear(0x00004000u);
- if ((yasl_gl_present(s) < 0)) { result = 1; break; }
- if (smoke && ++frames == 3) break;
+ if (yasl_gl_present(s) < 0) {
+ result = 1;
+ break;
+ }
+ if (smoke && ++frames == 3)
+ break;
}
yasl_gl_make_current(NULL);
yasl_shutdown();