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authorBerke Güzel <wenekar1@gmail.com>2026-10-13 16:57:59 +0300
committerBerke Güzel <wenekar1@gmail.com>2026-10-13 16:57:59 +0300
commitcbd1fc7ee6dced7ad6beecd5b9ad56a7f977f0c4 (patch)
treec139512cba169031becf6cc2bc2b0429a2e1546a
parentefca84e8b5204c4d5ce28113474df0bf0b67dbf3 (diff)
Report held pointer buttons on every pointer event
Pointer events set button only on press and release, so wsap_term tracked held buttons itself to tell a drag from a hover. yasl_pointer_event.buttons now holds a YASL_BUTTON_BIT() mask of the buttons held after each event. The common input queue tracks it from the DOWN and UP events it queues, and clears it on INPUT_RESET and on allocation failure. Wayland also clears it on leave, since the compositor sends leave during a press only when it takes the pointer and no release follows. X11 and Cocoa keep it, because they deliver motion and the release to the pressed window after leave. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
-rw-r--r--docs/guide.md9
-rw-r--r--include/yasl/yasl.h9
-rw-r--r--src/common/input.c17
-rw-r--r--src/common/input.h7
-rw-r--r--src/platform/wayland/popup.c1
-rw-r--r--src/platform/wayland/surface.c2
-rw-r--r--tests/common/test_contracts.c40
-rw-r--r--tests/common/test_input_alloc.c10
8 files changed, 91 insertions, 4 deletions
diff --git a/docs/guide.md b/docs/guide.md
index 888e4ab..61583b1 100644
--- a/docs/guide.md
+++ b/docs/guide.md
@@ -219,8 +219,13 @@ remain available for commands; input methods may consume keys while composing.
Pointer events use the `YASL_EVENT_POINTER_*` types and share `event.pointer`,
with `device` distinguishing mouse, touch, pen, and eraser. `POINTER_DOWN` and
`POINTER_UP` carry a `YASL_BUTTON_*` value: `PRIMARY` is the left button, pen tip,
-or touch contact. Track those transitions; other types leave `button`
-meaningless. `POINTER_MOTION` reports `delta`, the device-pixel movement since
+or touch contact. Other types leave `button` meaningless. Every pointer event
+also carries `buttons`, a `YASL_BUTTON_BIT()` mask of the buttons held after
+that event, tracked from the queue's down and up events. Use it to tell a drag
+from a hover. `YASL_EVENT_INPUT_RESET` clears the mask. On Wayland,
+`POINTER_LEAVE` also clears it, because the compositor sends leave during a
+press only when it takes the pointer away. X11 and Cocoa keep the press across
+leave and still deliver the release. `POINTER_MOTION` reports `delta`, the device-pixel movement since
the previous sample, which restarts from zero after enter, leave, or reset.
`yasl_surface_set_pointer_mode()` with `YASL_POINTER_RELATIVE` hides and locks the
cursor while the surface is focused; motion then carries unbounded `delta` and
diff --git a/include/yasl/yasl.h b/include/yasl/yasl.h
index de9a62c..973c39d 100644
--- a/include/yasl/yasl.h
+++ b/include/yasl/yasl.h
@@ -299,6 +299,9 @@ enum yasl_pointer_button {
YASL_BUTTON_FORWARD = 4, /**< Side "forward" button. */
};
+/** Bit for a yasl_pointer_button in yasl_pointer_event.buttons. */
+#define YASL_BUTTON_BIT(button) (1u << (button))
+
/** Pointer capture mode for a surface. */
enum yasl_pointer_mode {
YASL_POINTER_NORMAL = 0, /**< Absolute positions; cursor per yasl_surface_set_cursor(). */
@@ -376,6 +379,12 @@ struct yasl_pointer_event {
struct yasl_vector2d scroll;
/** DOWN/UP: which button changed. */
enum yasl_pointer_button button;
+ /** YASL_BUTTON_BIT() mask of buttons held after this event, on every
+ * POINTER_* type. Tracked from this queue's DOWN and UP events for all
+ * devices; INPUT_RESET clears it. On Wayland LEAVE clears it too, since the
+ * compositor sends leave during a press only when it takes the pointer.
+ * X11 and Cocoa keep sending motion and the release after LEAVE. */
+ uint32_t buttons;
/** Mouse, touch, pen, or eraser. */
enum yasl_pointer_device device;
/** yasl_mod bitmask at this event. */
diff --git a/src/common/input.c b/src/common/input.c
index 0b55f1f..ce3219c 100644
--- a/src/common/input.c
+++ b/src/common/input.c
@@ -33,6 +33,7 @@ bool input_queue_push(struct input_queue *q, const struct yasl_event *ev)
owned[len] = '\0';
copy.text.data = owned;
}
+ uint32_t buttons = q->buttons;
switch (ev->type) {
case YASL_EVENT_POINTER_MOTION:
if (!q->relative) {
@@ -41,19 +42,31 @@ bool input_queue_push(struct input_queue *q, const struct yasl_event *ev)
ev->pointer.pos.y - q->last_pos.y}
: (struct yasl_vector2d){0, 0};
}
- [[fallthrough]];
+ q->last_pos = ev->pointer.pos;
+ q->has_last_pos = true;
+ break;
case YASL_EVENT_POINTER_DOWN:
case YASL_EVENT_POINTER_UP:
+ if ((unsigned)ev->pointer.button < 32) {
+ uint32_t bit = YASL_BUTTON_BIT(ev->pointer.button);
+ buttons = ev->type == YASL_EVENT_POINTER_DOWN ? buttons | bit : buttons & ~bit;
+ }
q->last_pos = ev->pointer.pos;
q->has_last_pos = true;
break;
case YASL_EVENT_POINTER_LEAVE:
+ if (q->leave_ends_press) buttons = 0;
+ q->has_last_pos = false;
+ break;
case YASL_EVENT_INPUT_RESET:
+ buttons = 0;
q->has_last_pos = false;
break;
default:
break;
}
+ if (ev->type >= YASL_EVENT_POINTER_DOWN && ev->type <= YASL_EVENT_POINTER_LEAVE)
+ copy.pointer.buttons = buttons;
if (q->count == q->capacity) {
size_t capacity = q->capacity ? q->capacity * 2 : 32;
if (capacity < q->capacity || capacity > SIZE_MAX / sizeof(*q->events))
@@ -74,6 +87,7 @@ bool input_queue_push(struct input_queue *q, const struct yasl_event *ev)
}
q->events[(q->head + q->count) & (q->capacity - 1)] = copy;
q->count++;
+ q->buttons = buttons;
return true;
failed:
@@ -84,6 +98,7 @@ failed:
q->reset_surface = ev->surface;
q->reset_pending = true;
q->has_last_pos = false;
+ q->buttons = 0;
return false;
}
diff --git a/src/common/input.h b/src/common/input.h
index ffd1663..aad5c9a 100644
--- a/src/common/input.h
+++ b/src/common/input.h
@@ -15,11 +15,16 @@ struct input_queue {
bool relative;
struct yasl_surface *reset_surface;
bool reset_pending;
+ /* YASL_BUTTON_BIT() mask from pushed DOWN/UP events. */
+ uint32_t buttons;
+ /* Set by backends whose pointer leave ends any press: no release follows. */
+ bool leave_ends_press;
};
/* Copies text payloads and stamps time_ns when zero. Unless q->relative is set,
* POINTER_MOTION delta is computed from the previous position; otherwise the
- * backend-supplied delta is kept. Leave and reset clear the position history. */
+ * backend-supplied delta is kept. Leave and reset clear the position history.
+ * Pointer events get the held-button mask; reset clears it. */
bool input_queue_push(struct input_queue *q, const struct yasl_event *ev);
bool input_queue_pop(struct input_queue *q, struct yasl_event *ev);
void input_queue_clear(struct input_queue *q);
diff --git a/src/platform/wayland/popup.c b/src/platform/wayland/popup.c
index cb578d5..44c7206 100644
--- a/src/platform/wayland/popup.c
+++ b/src/platform/wayland/popup.c
@@ -138,6 +138,7 @@ struct wayland_surface *wayland_surface_create_popup(struct wayland_surface *par
return NULL;
w->base.display = &c->base;
w->base.state = YASL_STATE_CSD;
+ w->input.leave_ends_press = true;
w->conn = c;
w->conn_next = c->surfaces;
c->surfaces = w;
diff --git a/src/platform/wayland/surface.c b/src/platform/wayland/surface.c
index b17d203..0f6d7d7 100644
--- a/src/platform/wayland/surface.c
+++ b/src/platform/wayland/surface.c
@@ -298,6 +298,8 @@ uint32_t wayland_display_caps(const struct wayland_display *c)
static void conn_link(struct wayland_display *c, struct wayland_surface *w)
{
w->base.display = &c->base;
+ /* The compositor sends leave during a press only when it takes the pointer. */
+ w->input.leave_ends_press = true;
w->conn = c;
w->conn_next = c->surfaces;
c->surfaces = w;
diff --git a/tests/common/test_contracts.c b/tests/common/test_contracts.c
index 7c1ab06..654eb1e 100644
--- a/tests/common/test_contracts.c
+++ b/tests/common/test_contracts.c
@@ -143,6 +143,45 @@ static bool native_frame(struct yasl_surface *s, const struct yasl_framebuffer *
return true;
}
+static uint32_t push_buttons(struct input_queue *q, enum yasl_event_type type,
+ enum yasl_pointer_button button)
+{
+ struct yasl_event ev = {.type = type, .pointer.button = button};
+ assert(input_queue_push(q, &ev));
+ assert(input_queue_pop(q, &ev));
+ return ev.pointer.buttons;
+}
+
+static void test_held_buttons(void)
+{
+ const uint32_t primary = YASL_BUTTON_BIT(YASL_BUTTON_PRIMARY);
+ const uint32_t secondary = YASL_BUTTON_BIT(YASL_BUTTON_SECONDARY);
+ struct input_queue q = {0};
+ assert(push_buttons(&q, YASL_EVENT_POINTER_MOTION, 0) == 0);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_DOWN, YASL_BUTTON_PRIMARY) == primary);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_MOTION, 0) == primary);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_DOWN, YASL_BUTTON_SECONDARY) == (primary | secondary));
+ assert(push_buttons(&q, YASL_EVENT_POINTER_UP, YASL_BUTTON_PRIMARY) == secondary);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_SCROLL, 0) == secondary);
+ /* X11 and Cocoa keep the press across leave; the release still follows. */
+ assert(push_buttons(&q, YASL_EVENT_POINTER_LEAVE, 0) == secondary);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_UP, YASL_BUTTON_SECONDARY) == 0);
+ /* A release without a press leaves nothing held. */
+ assert(push_buttons(&q, YASL_EVENT_POINTER_UP, YASL_BUTTON_MIDDLE) == 0);
+
+ assert(push_buttons(&q, YASL_EVENT_POINTER_DOWN, YASL_BUTTON_PRIMARY) == primary);
+ struct yasl_event reset = {.type = YASL_EVENT_INPUT_RESET};
+ assert(input_queue_push(&q, &reset));
+ assert(input_queue_pop(&q, &reset));
+ assert(push_buttons(&q, YASL_EVENT_POINTER_MOTION, 0) == 0);
+
+ q.leave_ends_press = true;
+ assert(push_buttons(&q, YASL_EVENT_POINTER_DOWN, YASL_BUTTON_PRIMARY) == primary);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_LEAVE, 0) == 0);
+ assert(push_buttons(&q, YASL_EVENT_POINTER_MOTION, 0) == 0);
+ input_queue_clear(&q);
+}
+
static void test_native(void)
{
const struct yasl_backend_ops ops = {.display_caps = native_caps,
@@ -332,6 +371,7 @@ int main(void)
test_timing_clock();
test_surface_state();
test_queue();
+ test_held_buttons();
test_validation();
test_native();
test_scale();
diff --git a/tests/common/test_input_alloc.c b/tests/common/test_input_alloc.c
index b999a62..7aba4b2 100644
--- a/tests/common/test_input_alloc.c
+++ b/tests/common/test_input_alloc.c
@@ -46,6 +46,16 @@ int main(void)
assert(input_queue_pop(&q, &out) && out.type == YASL_EVENT_INPUT_RESET);
assert(input_queue_pop(&q, &out) && out.key.action == YASL_KEY_RELEASE);
input_queue_clear(&q);
+
+ /* A lost event clears held buttons along with the stream. */
+ in = (struct yasl_event){.surface = surface, .type = YASL_EVENT_POINTER_DOWN};
+ assert(input_queue_push(&q, &in) && q.buttons);
+ for (size_t i = 1; i < q.capacity; i++) assert(input_queue_push(&q, &in));
+ allocations = 0;
+ assert(!input_queue_push(&q, &in));
+ allocations = -1;
+ assert(!q.buttons);
+ input_queue_clear(&q);
}
return 0;
}