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path: root/tests/wayland/test_app_input.c
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/* An input event callback that destroys its own surface. The app runner
 * must not touch the surface's entry after the callback, and must not
 * deliver the surface's remaining input. Needs a Wayland compositor. */
#include "platform/wayland/internal.h"
#include "yasl/app.h"

#include <assert.h>
#include <stdlib.h>

struct test_state {
    int keys;
    int buttons, motions, resets;
    int end;
};

static void push_key(struct yasl_surface *s)
{
    struct yasl_event ev = {
        .surface = s,
        .type = YASL_EVENT_KEY,
        .key = { .key = YASL_KEY_A, .action = YASL_KEY_PRESS },
    };
    assert(input_queue_push(&((struct wayland_surface *)s)->input, &ev));
}

static enum yasl_app_result on_init(void *ud, struct yasl_display *d)
{
    struct test_state *state = ud;
    if (state->end) {
        struct wayland_display *display = (struct wayland_display *)d;
        if (state->end == 1)
            display->cbs->quit(display->ud);
        else
            display->cbs->lost(display->ud);
        return YASL_APP_CONTINUE;
    }
    struct yasl_surface *s = yasl_surface_create_toplevel(d,
        &(struct yasl_window_spec){ .title = "App Input Test", .size = {64, 64} });
    assert(s);
    struct input_queue *queue = &((struct wayland_surface *)s)->input;
    input_queue_clear(queue);
    struct yasl_event event = {.surface = s, .type = YASL_EVENT_POINTER_DOWN,
        .pointer = {.device = YASL_PTR_DEV_ERASER, .button = YASL_BUTTON_PRIMARY,
            .pos = {12, 34}, .pen = {.pressure = 50000, .tilt_x = -20, .tilt_y = 30}}};
    assert(input_queue_push(queue, &event));
    event.type = YASL_EVENT_POINTER_MOTION;
    event.pointer.pos = (struct yasl_vector2i){15, 39};
    assert(input_queue_push(queue, &event));
    struct yasl_event reset = {.surface = s, .type = YASL_EVENT_INPUT_RESET};
    assert(input_queue_push(queue, &reset));
    event.pointer.device = YASL_PTR_DEV_PEN;
    event.pointer.pos = (struct yasl_vector2i){100, 200};
    assert(input_queue_push(queue, &event));
    push_key(s);
    push_key(s);
    return YASL_APP_CONTINUE;
}

static enum yasl_app_result on_event(void *ud, const struct yasl_event *ev)
{
    struct test_state *state = ud;
    if (ev->type == YASL_EVENT_POINTER_DOWN) {
        assert(ev->pointer.device == YASL_PTR_DEV_ERASER);
        assert(ev->pointer.button == YASL_BUTTON_PRIMARY);
        assert(ev->pointer.pos.x == 12 && ev->pointer.pos.y == 34);
        assert(ev->pointer.pen.pressure == 50000);
        assert(ev->pointer.pen.tilt_x == -20 && ev->pointer.pen.tilt_y == 30);
        state->buttons++;
    } else if (ev->type == YASL_EVENT_POINTER_MOTION) {
        if (!state->motions) {
            assert(ev->pointer.device == YASL_PTR_DEV_ERASER);
            assert(ev->pointer.delta.x == 3 && ev->pointer.delta.y == 5);
        } else {
            assert(ev->pointer.device == YASL_PTR_DEV_PEN);
            assert(!ev->pointer.delta.x && !ev->pointer.delta.y);
        }
        assert(ev->pointer.pen.pressure == 50000);
        state->motions++;
    } else if (ev->type == YASL_EVENT_INPUT_RESET) {
        state->resets++;
    } else if (ev->type == YASL_EVENT_KEY) {
        state->keys++;
        yasl_surface_destroy(ev->surface);
    }
    return YASL_APP_CONTINUE;
}

int main(void)
{
    if (!getenv("WAYLAND_DISPLAY"))
        return 77;
    struct test_state state = {0};
    int res = yasl_run(&(struct yasl_app_desc){
        .app_id = "org.yasl.test.app-input",
        .backend = YASL_BACKEND_WAYLAND,
        .userdata = &state,
        .init = on_init,
        .event = on_event,
    });
    assert(res == 0);
    assert(state.keys == 1);
    assert(state.buttons == 1 && state.motions == 2 && state.resets == 1);
    for (int end = 1; end <= 2; end++) {
        state = (struct test_state){.end = end};
        res = yasl_run(&(struct yasl_app_desc){
            .backend = YASL_BACKEND_WAYLAND, .userdata = &state, .init = on_init,
        });
        assert(end == 1 ? res == 0 : res < 0);
    }
    return 0;
}