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#define main tablet_example_main
#include "../../examples/tablet.c"
#undef main
#include <assert.h>
static void pointer(struct app *app, enum yasl_pointer_kind kind,
enum yasl_pointer_device device, int button, int x, int y, uint16_t pressure)
{
struct yasl_input_event event = {.kind = YASL_INPUT_MOUSE, .mouse = {
.kind = kind, .device = device, .button = button, .pos = {x, y}, .pen.pressure = pressure}};
input(app, &event);
}
static uint32_t pixel(const struct app *app, int x, int y)
{
return app->canvas[(size_t)y * app->geometry.size.x + x];
}
int main(void)
{
struct app app = {0};
assert(resize_canvas(&app, (struct yasl_geometry){{400, 300}, 120}));
pointer(&app, YASL_PTR_MOTION, YASL_PTR_DEV_PEN, 3, 80, 160, 65535);
assert(pixel(&app, 80, 160) == PAPER); /* Hover never paints. */
pointer(&app, YASL_PTR_PRESS, YASL_PTR_DEV_PEN, 2, 80, 160, 65535);
assert(!app.down && pixel(&app, 80, 160) == PAPER); /* Side button isn't the tip. */
pointer(&app, YASL_PTR_PRESS, YASL_PTR_DEV_PEN, 0, 80, 160, 0);
assert(app.down && pixel(&app, 80, 160) == INK && pixel(&app, 90, 160) == PAPER);
pointer(&app, YASL_PTR_MOTION, YASL_PTR_DEV_PEN, 0, 80, 160, 65535);
assert(pixel(&app, 100, 160) == INK); /* Stationary pressure widens brush. */
pointer(&app, YASL_PTR_MOTION, YASL_PTR_DEV_PEN, 0, 180, 160, 20000);
assert(pixel(&app, 130, 160) == INK); /* Segments are continuous. */
pointer(&app, YASL_PTR_RELEASE, YASL_PTR_DEV_PEN, 0, 180, 160, 0);
pointer(&app, YASL_PTR_MOTION, YASL_PTR_DEV_PEN, 3, 250, 160, 65535);
assert(!app.down && pixel(&app, 250, 160) == PAPER);
pointer(&app, YASL_PTR_PRESS, YASL_PTR_DEV_ERASER, 0, 80, 160, 65535);
assert(pixel(&app, 80, 160) == PAPER && pixel(&app, 130, 160) == INK);
struct yasl_input_event reset = {.kind = YASL_INPUT_RESET};
input(&app, &reset);
pointer(&app, YASL_PTR_MOTION, YASL_PTR_DEV_ERASER, 0, 130, 160, 65535);
assert(!app.down && pixel(&app, 130, 160) == INK);
pointer(&app, YASL_PTR_PRESS, YASL_PTR_DEV_MOUSE, 0, 300, 200, 0);
assert(pixel(&app, 300, 200) == INK);
struct yasl_input_event blur = {.kind = YASL_INPUT_FOCUS, .focus.focused = false};
input(&app, &blur);
assert(!app.down);
assert(resize_canvas(&app, (struct yasl_geometry){{800, 600}, 240}));
assert(pixel(&app, 600, 400) == INK && !app.previous); /* DPI preserves logical drawing. */
clear_canvas(&app);
assert(pixel(&app, 600, 400) == PAPER);
free(app.canvas);
return 0;
}
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