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#include "input.h"
#include "yasl/loop.h"
#include <stdlib.h>
#include <string.h>
static bool has_text(const struct yasl_event *ev)
{
return ev->type == YASL_EVENT_TEXT || ev->type == YASL_EVENT_PASTE ||
ev->type == YASL_EVENT_DROP;
}
static void discard_pending(struct input_queue *q)
{
for (size_t i = 0; i < q->count; i++) {
struct yasl_event *ev = &q->events[(q->head + i) & (q->capacity - 1)];
if (has_text(ev)) free((void *)ev->text.data);
}
q->head = q->count = 0;
}
bool input_queue_push(struct input_queue *q, const struct yasl_event *ev)
{
struct yasl_event copy = *ev;
char *owned = NULL;
if (!copy.time_ns) copy.time_ns = yasl_loop_now_ns();
if (has_text(ev) && !q->publish) {
size_t len = ev->text.len;
if ((!ev->text.data && len) || len == SIZE_MAX) goto failed;
owned = malloc(len + 1);
if (!owned) goto failed;
if (len) memcpy(owned, ev->text.data, len);
owned[len] = '\0';
if (ev->type == YASL_EVENT_PASTE) copy.paste.data = owned;
else copy.text.data = owned;
}
uint32_t buttons = q->buttons;
switch (ev->type) {
case YASL_EVENT_POINTER_MOTION:
if (!q->relative) {
copy.pointer.delta = q->has_last_pos
? (struct yasl_vector2d){ev->pointer.pos.x - q->last_pos.x,
ev->pointer.pos.y - q->last_pos.y}
: (struct yasl_vector2d){0, 0};
}
q->last_pos = ev->pointer.pos;
q->has_last_pos = true;
break;
case YASL_EVENT_POINTER_DOWN:
case YASL_EVENT_POINTER_UP:
if ((unsigned)ev->pointer.button < 32) {
uint32_t bit = YASL_BUTTON_BIT(ev->pointer.button);
buttons = ev->type == YASL_EVENT_POINTER_DOWN ? buttons | bit : buttons & ~bit;
}
q->last_pos = ev->pointer.pos;
q->has_last_pos = true;
break;
case YASL_EVENT_POINTER_LEAVE:
if (q->leave_ends_press) buttons = 0;
q->has_last_pos = false;
break;
case YASL_EVENT_INPUT_RESET:
buttons = 0;
q->has_last_pos = false;
break;
default:
break;
}
if (ev->type >= YASL_EVENT_POINTER_DOWN && ev->type <= YASL_EVENT_POINTER_LEAVE)
copy.pointer.buttons = buttons;
if (q->publish) {
q->buttons = buttons;
return q->publish(©, q->publish_ud);
}
if (q->count == q->capacity) {
size_t capacity = q->capacity ? q->capacity * 2 : 32;
if (capacity < q->capacity || capacity > SIZE_MAX / sizeof(*q->events))
goto failed;
struct yasl_event *events = malloc(capacity * sizeof(*events));
if (!events) goto failed;
if (q->events && q->count > 0) {
size_t first = q->capacity - q->head;
if (first > q->count) first = q->count;
memcpy(events, q->events + q->head, first * sizeof(*events));
if (q->count > first)
memcpy(events + first, q->events, (q->count - first) * sizeof(*events));
}
free(q->events);
q->events = events;
q->capacity = capacity;
q->head = 0;
}
q->events[(q->head + q->count) & (q->capacity - 1)] = copy;
q->count++;
q->buttons = buttons;
return true;
failed:
free(owned);
/* A missing release must never silently leave app input state stuck.
* Discard the old stream and deliver an allocation-free reset first. */
discard_pending(q);
q->reset_surface = ev->surface;
q->reset_pending = true;
q->has_last_pos = false;
q->buttons = 0;
return false;
}
bool input_queue_pop(struct input_queue *q, struct yasl_event *ev)
{
if (!ev || (!q->count && !q->reset_pending)) return false;
if (q->last_text) {
free(q->last_text);
q->last_text = NULL;
}
if (q->reset_pending) {
*ev = (struct yasl_event){
.type = YASL_EVENT_INPUT_RESET, .surface = q->reset_surface,
.time_ns = yasl_loop_now_ns(),
};
q->reset_pending = false;
return true;
}
*ev = q->events[q->head];
if (has_text(ev))
q->last_text = (char *)ev->text.data;
q->head = (q->head + 1) & (q->capacity - 1);
q->count--;
return true;
}
void input_queue_clear(struct input_queue *q)
{
bool (*publish)(const struct yasl_event *, void *) = q->publish;
void *publish_ud = q->publish_ud;
discard_pending(q);
free(q->last_text);
free(q->events);
*q = (struct input_queue){0};
q->publish = publish;
q->publish_ud = publish_ud;
}
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