#include "common/gl_options.h" #include #include #include int main(void) { struct yasl_private_gl_options o; assert(yasl_private_gl_parse_options(NULL,&o));assert(o.major==3&&o.minor==2&&o.red_bits==8); const int es[]={YASL_PRIVATE_GL_API,YASL_PRIVATE_GL_OPENGL_ES,YASL_PRIVATE_GL_MAJOR,3,YASL_PRIVATE_GL_MINOR,0,YASL_PRIVATE_GL_END}; assert(yasl_private_gl_parse_options(es,&o)&&o.api==YASL_PRIVATE_GL_OPENGL_ES&&o.minor==0); const int invalid[]={99,0,YASL_PRIVATE_GL_END}; assert(!yasl_private_gl_parse_options(invalid,&o)&&errno==EINVAL); const int negative[]={YASL_PRIVATE_GL_DEPTH_BITS,-1,YASL_PRIVATE_GL_END}; assert(!yasl_private_gl_parse_options(negative,&o)); return 0; }