#define _POSIX_C_SOURCE 200809L #include "yasl/yasl.h" #include #include struct state { struct yasl_display *display; struct yasl_surface *surface; unsigned draws; }; static void draw(struct yasl_surface *surface, struct yasl_frame *frame, void *ud) { struct state *state = ud; assert(surface == state->surface && frame->surface == surface); assert(yasl_surface_display(surface) == state->display); assert(frame->target.pixels); struct yasl_vector2i size = yasl_surface_size(surface); assert(size.x == frame->target.size.x && size.y == frame->target.size.y); for (int i = 0; i < size.x * size.y; i++) frame->target.pixels[i] = 0xff4080c0; struct yasl_damage_list damage = {.n = YASL_DAMAGE_MAX + 1}; assert(!yasl_surface_present(surface, &frame->target, &damage)); damage.n = -1; struct yasl_framebuffer invalid = frame->target; invalid.buffer++; assert(!yasl_surface_present(surface, &invalid, &damage)); invalid = frame->target; invalid.generation--; assert(!yasl_surface_present(surface, &invalid, &damage)); assert(!yasl_surface_present(surface, &frame->target, NULL)); assert(yasl_surface_present(surface, &frame->target, &damage)); assert(!yasl_surface_present(surface, &frame->target, &damage)); state->draws++; yasl_surface_destroy(surface); state->surface = NULL; } static void test_window(enum yasl_backend request, bool null_spec) { struct yasl_display_spec spec = {.backend = request}; struct state state = {.display = yasl_display_open(NULL, null_spec ? NULL : &spec)}; assert(state.display); assert(yasl_display_backend(state.display) == YASL_BACKEND_COCOA); struct yasl_surface_spec surface = {.title = "Native backend test", .size = {160, 100}}; state.surface = yasl_surface_create_toplevel(state.display, &surface); assert(state.surface); struct yasl_surface_cbs callbacks = {.draw = draw}; yasl_surface_set_callbacks(state.surface, &callbacks, &state); callbacks.draw = NULL; yasl_surface_schedule_redraw(state.surface); uint64_t deadline = yasl_loop_now_ns() + 3000000000ull; while (!state.draws && yasl_loop_now_ns() < deadline) { yasl_display_dispatch(state.display); yasl_display_flush(state.display); nanosleep(&(struct timespec){.tv_nsec = 1000000}, NULL); } assert(state.draws == 1 && !state.surface); yasl_display_close(state.display); } int main(void) { test_window(YASL_BACKEND_AUTO, true); test_window(YASL_BACKEND_AUTO, false); test_window(YASL_BACKEND_COCOA, false); return 0; }