#ifndef YASL_LOOP_H #define YASL_LOOP_H #include "yasl/yasl.h" #ifdef __cplusplus extern "C" { #endif /* Optional event loop. Use the display's loop when adding application timers. * A step waits at most timeout_ms: zero polls, a negative value waits indefinitely. * Calls and callbacks use the loop's owning thread. */ YASL_API struct yasl_loop *yasl_loop_create(void); YASL_API void yasl_loop_destroy(struct yasl_loop *l); YASL_API int yasl_loop_run(struct yasl_loop *l); YASL_API int yasl_loop_step(struct yasl_loop *l, int timeout_ms); YASL_API void yasl_loop_quit(struct yasl_loop *l); YASL_API void yasl_loop_kick(struct yasl_loop *l); YASL_API uint64_t yasl_loop_now_ns(void); YASL_API struct yasl_loop *yasl_display_loop(struct yasl_display *d); YASL_API int yasl_loop_add_fd(struct yasl_loop *l, int fd, short events, int (*fn)(int fd, short revents, void *ud), void *ud); YASL_API int yasl_loop_del_fd(struct yasl_loop *l, int id); YASL_API int yasl_loop_set_fd_events(struct yasl_loop *l, int id, short events); /* Timers use nanoseconds. Return the next interval to repeat/reschedule, or zero * to remove the timer. A zero ID indicates failure. Loop timers live until they * stop, are deleted, or the loop is destroyed. Surface timers are also canceled * when their surface is destroyed. */ typedef uint32_t yasl_timer_id; typedef uint64_t (*yasl_timer_cb)(void *ud, yasl_timer_id id, uint64_t interval_ns); #define YASL_MS_TO_NS(ms) ((uint64_t)(ms) * 1000000ull) YASL_API yasl_timer_id yasl_loop_add_timer(struct yasl_loop *l, uint64_t interval_ns, yasl_timer_cb cb, void *ud); YASL_API bool yasl_loop_del_timer(struct yasl_loop *l, yasl_timer_id id); YASL_API yasl_timer_id yasl_surface_add_timer(struct yasl_surface *s, uint64_t interval_ns, yasl_timer_cb cb, void *ud); YASL_API bool yasl_surface_del_timer(struct yasl_surface *s, yasl_timer_id id); #ifdef __cplusplus } #endif #endif /* YASL_LOOP_H */