/* A CPU-rendered window. */ #include #include int main(void) { struct yasl_surface_options options = { .title = "Hello YASL", .width = 640, .height = 480, .type = YASL_SURFACE_CPU, }; yasl_surface *surface = yasl_surface_create(&options); if (!surface) return 1; int result = 0; for (;;) { yasl_event event; if (yasl_wait_event(&event, -1) < 0) { result = 1; break; } if (event.type == YASL_EVENT_CLOSE || event.type == YASL_EVENT_QUIT) break; if (event.type != YASL_EVENT_REFRESH) continue; struct yasl_cpu_buffer buffer; if (yasl_cpu_acquire(surface, &buffer) < 0) { result = 1; break; } for (int y = 0; y < buffer.height; y++) { uint32_t *row = (uint32_t *)((unsigned char *)buffer.pixels + y * buffer.stride_bytes); for (int x = 0; x < buffer.width; x++) { /* Opaque premultiplied ARGB: red grows rightward, green downward. */ uint32_t r = (uint32_t)(x * 255 / (buffer.width > 1 ? buffer.width - 1 : 1)); uint32_t g = (uint32_t)(y * 255 / (buffer.height > 1 ? buffer.height - 1 : 1)); row[x] = 0xff000000 | r << 16 | g << 8 | (255 - r); } } if (yasl_cpu_present(surface, &buffer) < 0) { result = 1; break; } } yasl_shutdown(); return result; }