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11 daysSimplify the public API into one dense headerBerke Güzel
yasl.h now holds everything except Vulkan: 45 functions instead of 62, and three installed headers instead of ten. - One constructor: yasl_surface_create takes CPU, GL or NATIVE, with zero-initialized GL options meaning 3.2 core, RGBA8, D24S8. - Events carry action, mods, x, y and text at the top level; pen positions are now logical like pointer positions. - yasl_cpu_pixels/yasl_cpu_present draw into one persistent canvas, cutting three full-frame copies per frame. - yasl_surface_get_info, yasl_surface_request, YASL_CURSOR_LOCKED, yasl_surface_set_text_input, yasl_surface_begin_move_resize and yasl_surface_get_native replace groups of narrower calls. - Interactive calls drop the decorative trigger event argument. - yasl_wait_event returns 0 only on timeout or yasl_wake, the refresh callback runs only in native modal loops, focus loss sends INPUT_RESET, and a lost event no longer fails every later wait. - Unsupported operations and bad arguments report ENOTSUP and EINVAL instead of EIO; the keycodes header no longer needs C23. - The shared library gets a versioned SONAME and version macros. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
11 daysRedefine public and rendering APIs with explicit contractsBerke Güzel
11 daysRemove deprecated Cocoa OpenGL and private compatibility APIsBerke Güzel
11 daysReconnect to a restarted Wayland compositorBerke Güzel
Windows now outlive the compositor. On connection loss YASL sends DISPLAY_LOST instead of closing every window, retries the connection on a loop timer, rebuilds each toplevel with its title, size, state and GL context, and sends DISPLAY_RESTORED. CPU windows keep their pixels; GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild them on restore. - Free the dead connection's objects on the next wait, after the application has released GPU objects built on them. - Report a lost connection as an event rather than a failed wait. - Refuse window and Vulkan surface creation while offline with the new YASL_ERROR_DISCONNECTED. - Close popups, cancel drags and fail pending clipboard requests on loss. - Print only protocol errors, not ordinary disconnects. - Examples survive a restart; game.c rebinds its GL context. - Add an end-to-end test that kills Weston under CPU, GL and Vulkan windows and requires them to recover. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
11 daysSimplify the public event and CPU APIBerke Güzel
Applications now need far less ceremony: hello.c is a 20-line loop that handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels. - Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size, scale and state; unchanged values send nothing. - Guarantee REFRESH once a window has a size and after every resize, never at size zero. - Merge DROP_HOVER into DROP with over/leave/data actions and give drag and drop actions enums. - Keep event strings valid until the next wait and drop yasl_event_release; empty or failed waits report NONE. - Replace copy-in presentation with a lent pixel buffer: yasl_cpu_pixels and yasl_cpu_present. - Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and comments that restated names. - Wayland: resize floating windows in request_size instead of reporting it unsupported, and stop marking new GPU surfaces as Vulkan so yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE. Also includes the in-progress public API refactor that was uncommitted in the tree (removal of the app/loop layer, new surface, GL and Vulkan entry points). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
11 dayspublic api refactorBerke Güzel
12 daysQuit on window close when the app has no event callbackBerke Güzel
Without yasl_app_desc.event, a close request had nowhere to go and the window stayed open. The runner now stops instead, so hello drops its event callback. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysImplement relative pointer mode on WaylandBerke Güzel
yasl_surface_set_pointer_mode(YASL_POINTER_RELATIVE) now takes a persistent zwp_locked_pointer_v1 on the surface and hides its cursor. While the compositor keeps the lock engaged, zwp_relative_pointer_v1 motion is pushed as POINTER_MOTION with pos frozen and delta in device pixels. When the lock disengages, as on focus loss, motion is absolute again with a delta derived by the input queue. The lock follows the pointer's seat: it moves to another seat when its seat loses the pointer, and is released on NORMAL and on surface destruction. Compositors without both protocols return false. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysMigrate tests to the unified event APIBerke Güzel
Port backend, input, tablet and app tests from yasl_input_event and YASL_INPUT_* to struct yasl_event and YASL_EVENT_*. The input allocation test links input.c on its own, so it stubs yasl_loop_now_ns() for the new event timestamps. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysSimplify surface state, examples, and library installationBerke Güzel
12 daysInline trivial internal helpers at their call sitesBerke Güzel
12 daysrename and simplificationBerke Güzel
12 daystest(app): destroy a surface from its input event callbackBerke Güzel
The test pushes two key events into a Wayland surface's queue. The first event's callback destroys the surface. The run must end cleanly, without delivering the second event. Before 71091ca, ASan reported a heap-use-after-free in app_runner_dispatch_input_events. The test skips when WAYLAND_DISPLAY is unset. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysbetter public interface and doxygenBerke Güzel
13 dayswayland: make conn_surface_for static inline zero-lookup accessorBerke Güzel
13 daysfeat: add type-safe native platform headers and portable drag supportBerke Güzel
- Add include/yasl/native/{wayland,cocoa,x11}.h with type-safe handle accessors. - Unify drag-and-drop and window carry support across Wayland, X11, and Cocoa. - Preserve full ABI compatibility for capability flags. - Install native headers conditionally based on enabled backend. - Include missing tablet example and backend test suites.
13 daysrefactor: simplify public API and isolate native extensionsBerke Güzel
Separate loop/timer and native interoperability APIs from the portable surface header. Unify dispatch, geometry queries, and timer callbacks; keep framebuffer bookkeeping and frame clocks private, and hide implementation symbols. Update backends, documentation, examples, and API/integration coverage. Verify exports, strict C/C++ installed consumers, and normal plus ASan/UBSan suites.
13 daysmissing impls and hardeningBerke Güzel