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- GL swaps on a rendering thread no longer touch frame callbacks or
presentation feedback. They set a per-surface flag and wake the loop; the
owner thread arms both at its next flush and commits, so the frame callback
fires without waiting for the application's next swap.
- Clear the offline flag only after the reconnect rebuild succeeds, and not
when the connection was lost again during it.
- make_current fails with ENOTCONN for a window without a context. Detaching
is a no-op when nothing is current or the EGL display is gone.
- Window move, resize, window menu and drag start need a pointer button or
tablet tip that is still held; otherwise they fail with ESTALE and use that
press's serial. Popups fail with ESTALE without an input serial and with
ENOTCONN while the display is lost.
- An oversized device size shrinks to the buffer limits, keeping the aspect
ratio, instead of closing the window.
- FIXED_SIZE windows pin xdg min and max on every set_size. The 64px minimum
applies only to compositor-suggested sizes, not to application sizes.
- The keyboard-enter serial becomes the input serial. Clipboard copy with no
keyboard focus fails with ESTALE.
- Relative-pointer windows relock after a reconnect rebuild.
- errno: EBUSY for an active drag, ENOTSUP for place_under_pointer and for GL
without EGL, EINVAL for drag carry without a drag.
- Default window title and app ID are "YASL".
- Pointer motion and button events carry unrounded device-pixel positions in
precise_x/precise_y with precise_position set.
Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
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Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.
- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
and drop actions enums.
- Keep event strings valid until the next wait and drop
yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
it unsupported, and stop marking new GPU surfaces as Vulkan so
yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.
Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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wsap_term keeps per-platform code for opening links, notifications, the
bell, high-contrast detection, the executable and bundle paths, and the
default locale. These now live behind <yasl/desktop.h>.
On Linux, src/platform/freedesktop serves both backends. Opening a URI
runs xdg-open from PATH through a double fork, so the opener gets default
signal dispositions, an empty mask, a new session, and none of the
application's descriptors. Notifications and the Settings portal use the
session bus through libdbus-1, an optional dependency behind -Ddbus.
Appearance falls back to GTK_THEME without a portal. The bell uses
xdg-system-bell on Wayland and the XKB bell on X11.
Cocoa implements the same calls with NSWorkspace, UserNotifications, the
effective appearance, NSBeep, the bundle, and CFLocale. That code is not
built or run here; it needs a macOS check.
The desktop test runs under dbus-run-session against a fake notification
server and portal, and uses a fake xdg-open to check argument passing,
signal state, and descriptor inheritance.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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yasl_surface_set_pointer_mode(YASL_POINTER_RELATIVE) now takes a
persistent zwp_locked_pointer_v1 on the surface and hides its cursor.
While the compositor keeps the lock engaged, zwp_relative_pointer_v1
motion is pushed as POINTER_MOTION with pos frozen and delta in device
pixels. When the lock disengages, as on focus loss, motion is absolute
again with a delta derived by the input queue.
The lock follows the pointer's seat: it moves to another seat when its
seat loses the pointer, and is released on NORMAL and on surface
destruction. Compositors without both protocols return false.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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