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11 daysRevert "Resend the text input caret when the surface scale changes"Berke Güzel
This reverts commit b2f963670845e7e1bcb9f3b141e12ea7ba7560a4.
11 daysResend the text input caret when the surface scale changesBerke Güzel
The caret's logical rectangle depends on the surface scale. A scale change left the compositor with the old rectangle until the app sent a new caret. Send the caret again on every rescale while text input is active. Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
11 daysWayland: fix GL thread races, reconnect ordering and sizing bugsBerke Güzel
- GL swaps on a rendering thread no longer touch frame callbacks or presentation feedback. They set a per-surface flag and wake the loop; the owner thread arms both at its next flush and commits, so the frame callback fires without waiting for the application's next swap. - Clear the offline flag only after the reconnect rebuild succeeds, and not when the connection was lost again during it. - make_current fails with ENOTCONN for a window without a context. Detaching is a no-op when nothing is current or the EGL display is gone. - Window move, resize, window menu and drag start need a pointer button or tablet tip that is still held; otherwise they fail with ESTALE and use that press's serial. Popups fail with ESTALE without an input serial and with ENOTCONN while the display is lost. - An oversized device size shrinks to the buffer limits, keeping the aspect ratio, instead of closing the window. - FIXED_SIZE windows pin xdg min and max on every set_size. The 64px minimum applies only to compositor-suggested sizes, not to application sizes. - The keyboard-enter serial becomes the input serial. Clipboard copy with no keyboard focus fails with ESTALE. - Relative-pointer windows relock after a reconnect rebuild. - errno: EBUSY for an active drag, ENOTSUP for place_under_pointer and for GL without EGL, EINVAL for drag carry without a drag. - Default window title and app ID are "YASL". - Pointer motion and button events carry unrounded device-pixel positions in precise_x/precise_y with precise_position set. Co-Authored-By: Claude Haiku 5.5 <noreply@anthropic.com>
12 daysReconnect to a restarted Wayland compositorBerke Güzel
Windows now outlive the compositor. On connection loss YASL sends DISPLAY_LOST instead of closing every window, retries the connection on a loop timer, rebuilds each toplevel with its title, size, state and GL context, and sends DISPLAY_RESTORED. CPU windows keep their pixels; GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild them on restore. - Free the dead connection's objects on the next wait, after the application has released GPU objects built on them. - Report a lost connection as an event rather than a failed wait. - Refuse window and Vulkan surface creation while offline with the new YASL_ERROR_DISCONNECTED. - Close popups, cancel drags and fail pending clipboard requests on loss. - Print only protocol errors, not ordinary disconnects. - Examples survive a restart; game.c rebinds its GL context. - Add an end-to-end test that kills Weston under CPU, GL and Vulkan windows and requires them to recover. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysSimplify the public event and CPU APIBerke Güzel
Applications now need far less ceremony: hello.c is a 20-line loop that handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels. - Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size, scale and state; unchanged values send nothing. - Guarantee REFRESH once a window has a size and after every resize, never at size zero. - Merge DROP_HOVER into DROP with over/leave/data actions and give drag and drop actions enums. - Keep event strings valid until the next wait and drop yasl_event_release; empty or failed waits report NONE. - Replace copy-in presentation with a lent pixel buffer: yasl_cpu_pixels and yasl_cpu_present. - Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and comments that restated names. - Wayland: resize floating windows in request_size instead of reporting it unsupported, and stop marking new GPU surfaces as Vulkan so yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE. Also includes the in-progress public API refactor that was uncommitted in the tree (removal of the app/loop layer, new surface, GL and Vulkan entry points). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 dayspublic api refactorBerke Güzel
12 daysRead back the last presented CPU frameBerke Güzel
wsap_term writes PNG screenshots for its debug server and keeps its own copy of the frame because YASL had no readback. yasl_surface_read_pixels() copies the frame from the last successful present, or reports its extent when the buffer is too small. X11 and Cocoa keep it in their single CPU target until the next draw starts; X11 now also forgets it when a resize replaces the target, and Cocoa records the presented extent because a resize can change the size before the next draw. Wayland remembers which buffer it committed and forgets it when a draw reuses that buffer. The backend test checks the copy on Wayland and X11, and that draws that never present do not show through. The Cocoa path is not built or run here. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysSimplify surface state, examples, and library installationBerke Güzel
12 daysInline trivial internal helpers at their call sitesBerke Güzel
12 daysrename and simplificationBerke Güzel