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Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.
- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
and drop actions enums.
- Keep event strings valid until the next wait and drop
yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
it unsupported, and stop marking new GPU surfaces as Vulkan so
yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.
Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Drops arrive as a CRLF-separated text/uri-list of file URLs, so every
consumer percent-decodes them; wsap_term does it in its own drop code.
yasl_drop_next_path() walks the list and returns one decoded local path
at a time. It accepts file:///, file:/, and file://localhost or this
machine's name, ends the path at '?' or '#', and skips comments, other
schemes, remote hosts, malformed escapes, and escaped NUL bytes. A buffer
that is too small leaves the cursor in place, like the other functions
that fill a buffer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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