| Age | Commit message (Collapse) | Author |
|
A frame request now only records intent. Each loop step resolves it after
the callbacks that present, so a request made before the present waits for
that frame. An animation that asked first got two REFRESH events per frame
on X11 and with GL.
With no frame in flight, the REFRESH comes one refresh interval after the
last present or answer, so a request without a present cannot spin.
Queued events now go before an owed REFRESH. Input reaches the application
before it draws, and a queued REFRESH pays an owed one for the same surface.
The loop prepare only peeks at a lost event, so deliver can report it as a
final loss. A failed push from another thread wakes the loop.
Signals and posts run at the end of a step, after descriptors and timers.
A signal handler now sees the output that came with it.
A render-thread GL swap counts as in flight on Wayland.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
An application that has its own descriptors and timers needed a second
loop next to yasl's, and could not see yasl's key-repeat timer, clipboard
pipes or reconnect timer. Now there is one wait: the application owns a
yasl_loop, and yasl_init can run the display on it.
- Public yasl_loop_*: descriptors, timers and signals. Descriptor
callbacks return void. Timer IDs are 64 bits and never reused; a zero
delay runs in the next step. A nested step or run fails with EBUSY, a
step off the loop's thread with EPERM, and a quit made before a run ends
it at once. An interrupted wait keeps its deadline. Creating a loop
fails when it cannot make its wake pipe.
- The display drives the loop through prepare, wait and check hooks
instead of wrapping its step. Wayland finishes its read before any
callback runs, so loop callbacks may create surfaces and do roundtrips.
Readiness (queued events, an owed REFRESH) is derived in the step, so
the wait never blocks over pending work. A draw that cannot proceed for
want of a buffer is no longer counted as work.
- yasl_init takes struct yasl_options. With loop and on_event, each step
delivers events to on_event and yasl_wait_event fails with EBUSY.
EALREADY only for the same options, EBUSY for others.
- yasl_surface_request_frame: a REFRESH once the window can show a new
frame, for pacing animation.
- DISPLAY_LOST reports whether the display reconnects. Pull waits still
fail with ENOTCONN after a final loss.
- Events pushed from another thread wake the loop.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
yasl.h now holds everything except Vulkan: 45 functions instead of 62,
and three installed headers instead of ten.
- One constructor: yasl_surface_create takes CPU, GL or NATIVE, with
zero-initialized GL options meaning 3.2 core, RGBA8, D24S8.
- Events carry action, mods, x, y and text at the top level; pen
positions are now logical like pointer positions.
- yasl_cpu_pixels/yasl_cpu_present draw into one persistent canvas,
cutting three full-frame copies per frame.
- yasl_surface_get_info, yasl_surface_request, YASL_CURSOR_LOCKED,
yasl_surface_set_text_input, yasl_surface_begin_move_resize and
yasl_surface_get_native replace groups of narrower calls.
- Interactive calls drop the decorative trigger event argument.
- yasl_wait_event returns 0 only on timeout or yasl_wake, the refresh
callback runs only in native modal loops, focus loss sends
INPUT_RESET, and a lost event no longer fails every later wait.
- Unsupported operations and bad arguments report ENOTSUP and EINVAL
instead of EIO; the keycodes header no longer needs C23.
- The shared library gets a versioned SONAME and version macros.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
|
|
Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.
- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
and drop actions enums.
- Keep event strings valid until the next wait and drop
yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
it unsupported, and stop marking new GPU surfaces as Vulkan so
yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.
Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
|
|
wsap_term writes PNG screenshots for its debug server and keeps its own
copy of the frame because YASL had no readback.
yasl_surface_read_pixels() copies the frame from the last successful
present, or reports its extent when the buffer is too small. X11 and
Cocoa keep it in their single CPU target until the next draw starts;
X11 now also forgets it when a resize replaces the target, and Cocoa
records the presented extent because a resize can change the size before
the next draw. Wayland remembers which buffer it committed and forgets it
when a draw reuses that buffer.
The backend test checks the copy on Wayland and X11, and that draws that
never present do not show through. The Cocoa path is not built or run
here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
wsap_term hardcodes 400 ms in three places to count clicks.
yasl_display_double_click_ms() reads the interval from the system. X11
parses Net/DoubleClickTime from the XSETTINGS owner's property. Wayland
has no protocol for it, so it asks the Settings portal for KDE's
DoubleClickInterval, which KDE sends as a string and which exists only
when the user set it, then GNOME's double-click. X11 without XSETTINGS
asks the portal too. Cocoa reads NSEvent.doubleClickInterval. Missing or
implausible values give YASL_DOUBLE_CLICK_MS_DEFAULT, 400 ms.
The X11 state test covers the XSETTINGS parser in both byte orders and
with truncation. The Xwayland test owns the settings selection. The
desktop test serves both portal keys. The Cocoa path is not built or run
here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
The core input queue and the yasl_run() runner each had their own event
type, and the runner translated one into the other. Both now share
struct yasl_event in <yasl/yasl.h>: yasl_surface_poll_event() returns the
same events the app event callback receives, so the runner forwards them
unchanged.
Pointer input becomes POINTER_DOWN/UP/MOTION/SCROLL/LEAVE with a named
yasl_pointer_button and a motion delta computed in the input queue. TEXT,
PASTE and DROP share one text payload, scale changes fold into
WINDOW_RESIZE, and every event carries a monotonic time_ns.
yasl_surface_set_mouse_mode() is replaced by
yasl_surface_set_pointer_mode(); no backend implements relative mode yet.
The export check now only counts YASL_API declarations, so function
pointer fields returning enum yasl_app_result are not mistaken for
exports.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
|
|
|
|
game examples
|
|
|
|
|
|
handle caching
|
|
|
|
yasl_surface_del_timer zeroed its entry and kept it. A one-shot surface
timer that fired stayed in the surface's id list until the surface was
destroyed. A client that re-arms a one-shot timer, such as a cursor
blink, grew the list without bound, and each delete scanned all of it.
Delete now removes the entry. Before the list grows, add drops the ids
that the loop has retired. The list holds only armed timers.
Delete now returns false for a timer that already retired, as
yasl_loop_del_timer does.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
Separate loop/timer and native interoperability APIs from the portable surface header. Unify dispatch, geometry queries, and timer callbacks; keep framebuffer bookkeeping and frame clocks private, and hide implementation symbols.
Update backends, documentation, examples, and API/integration coverage. Verify exports, strict C/C++ installed consumers, and normal plus ASan/UBSan suites.
|
|
and Cocoa
|
|
|
|
- Implement runtime backend selection (Wayland, X11, Cocoa)
- Add native X11 backend with clipboard, keyboard, mouse, and placement
- Integrate multi-backend integration tests running under Weston and Xwayland
- Retain zero-hole struct packing, branchless ALU/LUT primitives, and paced event loop
|
|
|