| Age | Commit message (Collapse) | Author |
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Windows now outlive the compositor. On connection loss YASL sends
DISPLAY_LOST instead of closing every window, retries the connection on
a loop timer, rebuilds each toplevel with its title, size, state and GL
context, and sends DISPLAY_RESTORED. CPU windows keep their pixels;
GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild
them on restore.
- Free the dead connection's objects on the next wait, after the
application has released GPU objects built on them.
- Report a lost connection as an event rather than a failed wait.
- Refuse window and Vulkan surface creation while offline with the new
YASL_ERROR_DISCONNECTED.
- Close popups, cancel drags and fail pending clipboard requests on loss.
- Print only protocol errors, not ordinary disconnects.
- Examples survive a restart; game.c rebinds its GL context.
- Add an end-to-end test that kills Weston under CPU, GL and Vulkan
windows and requires them to recover.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.
- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
and drop actions enums.
- Keep event strings valid until the next wait and drop
yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
it unsupported, and stop marking new GPU surfaces as Vulkan so
yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.
Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Drops arrive as a CRLF-separated text/uri-list of file URLs, so every
consumer percent-decodes them; wsap_term does it in its own drop code.
yasl_drop_next_path() walks the list and returns one decoded local path
at a time. It accepts file:///, file:/, and file://localhost or this
machine's name, ends the path at '?' or '#', and skips comments, other
schemes, remote hosts, malformed escapes, and escaped NUL bytes. A buffer
that is too small leaves the cursor in place, like the other functions
that fill a buffer.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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wsap_term writes PNG screenshots for its debug server and keeps its own
copy of the frame because YASL had no readback.
yasl_surface_read_pixels() copies the frame from the last successful
present, or reports its extent when the buffer is too small. X11 and
Cocoa keep it in their single CPU target until the next draw starts;
X11 now also forgets it when a resize replaces the target, and Cocoa
records the presented extent because a resize can change the size before
the next draw. Wayland remembers which buffer it committed and forgets it
when a draw reuses that buffer.
The backend test checks the copy on Wayland and X11, and that draws that
never present do not show through. The Cocoa path is not built or run
here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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wsap_term hardcodes 400 ms in three places to count clicks.
yasl_display_double_click_ms() reads the interval from the system. X11
parses Net/DoubleClickTime from the XSETTINGS owner's property. Wayland
has no protocol for it, so it asks the Settings portal for KDE's
DoubleClickInterval, which KDE sends as a string and which exists only
when the user set it, then GNOME's double-click. X11 without XSETTINGS
asks the portal too. Cocoa reads NSEvent.doubleClickInterval. Missing or
implausible values give YASL_DOUBLE_CLICK_MS_DEFAULT, 400 ms.
The X11 state test covers the XSETTINGS parser in both byte orders and
with truncation. The Xwayland test owns the settings selection. The
desktop test serves both portal keys. The Cocoa path is not built or run
here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Pointer events set button only on press and release, so wsap_term tracked
held buttons itself to tell a drag from a hover.
yasl_pointer_event.buttons now holds a YASL_BUTTON_BIT() mask of the buttons
held after each event. The common input queue tracks it from the DOWN and
UP events it queues, and clears it on INPUT_RESET and on allocation
failure. Wayland also clears it on leave, since the compositor sends leave
during a press only when it takes the pointer and no release follows. X11
and Cocoa keep it, because they deliver motion and the release to the
pressed window after leave.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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yasl_surface_set_pointer_mode(YASL_POINTER_RELATIVE) now takes a
persistent zwp_locked_pointer_v1 on the surface and hides its cursor.
While the compositor keeps the lock engaged, zwp_relative_pointer_v1
motion is pushed as POINTER_MOTION with pos frozen and delta in device
pixels. When the lock disengages, as on focus loss, motion is absolute
again with a delta derived by the input queue.
The lock follows the pointer's seat: it moves to another seat when its
seat loses the pointer, and is released on NORMAL and on surface
destruction. Compositors without both protocols return false.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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The core input queue and the yasl_run() runner each had their own event
type, and the runner translated one into the other. Both now share
struct yasl_event in <yasl/yasl.h>: yasl_surface_poll_event() returns the
same events the app event callback receives, so the runner forwards them
unchanged.
Pointer input becomes POINTER_DOWN/UP/MOTION/SCROLL/LEAVE with a named
yasl_pointer_button and a motion delta computed in the input queue. TEXT,
PASTE and DROP share one text payload, scale changes fold into
WINDOW_RESIZE, and every event carries a monotonic time_ns.
yasl_surface_set_mouse_mode() is replaced by
yasl_surface_set_pointer_mode(); no backend implements relative mode yet.
The export check now only counts YASL_API declarations, so function
pointer fields returning enum yasl_app_result are not mistaken for
exports.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Separate loop/timer and native interoperability APIs from the portable surface header. Unify dispatch, geometry queries, and timer callbacks; keep framebuffer bookkeeping and frame clocks private, and hide implementation symbols.
Update backends, documentation, examples, and API/integration coverage. Verify exports, strict C/C++ installed consumers, and normal plus ASan/UBSan suites.
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and Cocoa
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- Implement runtime backend selection (Wayland, X11, Cocoa)
- Add native X11 backend with clipboard, keyboard, mouse, and placement
- Integrate multi-backend integration tests running under Weston and Xwayland
- Retain zero-hole struct packing, branchless ALU/LUT primitives, and paced event loop
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yasl_surface
- Compact yasl_mouse_event from 36B to 32B (half a cacheline, 0 holes)
- Compact yasl_input_event from 56B to 48B (0 holes)
- Reduce yasl_surface by 2,048 bytes (shaving 32 full cachelines per surface)
- Optimize UTF-8 sanitize with vectorized validation fast-path
- Fast-path MIME prefix match in clipboard transfers
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- Fix Wayland event loop lockout by properly decoupling read arming and adding poll-backed dispatching
- Support standalone display lifecycle without requiring caller to manage a loop
- Eliminate alignment holes across yasl_surface, yasl_display, seat, touch_point, and conn_drag using pahole
- Replace branching state/button decoders with compile-time locked LUTs and branchless bitwise operations
- Accelerate UTF-8 validation with 64-bit word scanning for ASCII runs
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A minimal, modern desktop window surface library in C.
Supports Wayland on Linux and Cocoa/Metal on macOS with
presentation timing, fractional scaling, IME, and CSD.
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