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11 daysSimplify the public API into one dense headerBerke Güzel
yasl.h now holds everything except Vulkan: 45 functions instead of 62, and three installed headers instead of ten. - One constructor: yasl_surface_create takes CPU, GL or NATIVE, with zero-initialized GL options meaning 3.2 core, RGBA8, D24S8. - Events carry action, mods, x, y and text at the top level; pen positions are now logical like pointer positions. - yasl_cpu_pixels/yasl_cpu_present draw into one persistent canvas, cutting three full-frame copies per frame. - yasl_surface_get_info, yasl_surface_request, YASL_CURSOR_LOCKED, yasl_surface_set_text_input, yasl_surface_begin_move_resize and yasl_surface_get_native replace groups of narrower calls. - Interactive calls drop the decorative trigger event argument. - yasl_wait_event returns 0 only on timeout or yasl_wake, the refresh callback runs only in native modal loops, focus loss sends INPUT_RESET, and a lost event no longer fails every later wait. - Unsupported operations and bad arguments report ENOTSUP and EINVAL instead of EIO; the keycodes header no longer needs C23. - The shared library gets a versioned SONAME and version macros. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
11 daysRedefine public and rendering APIs with explicit contractsBerke Güzel
11 daysReconnect to a restarted Wayland compositorBerke Güzel
Windows now outlive the compositor. On connection loss YASL sends DISPLAY_LOST instead of closing every window, retries the connection on a loop timer, rebuilds each toplevel with its title, size, state and GL context, and sends DISPLAY_RESTORED. CPU windows keep their pixels; GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild them on restore. - Free the dead connection's objects on the next wait, after the application has released GPU objects built on them. - Report a lost connection as an event rather than a failed wait. - Refuse window and Vulkan surface creation while offline with the new YASL_ERROR_DISCONNECTED. - Close popups, cancel drags and fail pending clipboard requests on loss. - Print only protocol errors, not ordinary disconnects. - Examples survive a restart; game.c rebinds its GL context. - Add an end-to-end test that kills Weston under CPU, GL and Vulkan windows and requires them to recover. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
11 daysSimplify the public event and CPU APIBerke Güzel
Applications now need far less ceremony: hello.c is a 20-line loop that handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels. - Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size, scale and state; unchanged values send nothing. - Guarantee REFRESH once a window has a size and after every resize, never at size zero. - Merge DROP_HOVER into DROP with over/leave/data actions and give drag and drop actions enums. - Keep event strings valid until the next wait and drop yasl_event_release; empty or failed waits report NONE. - Replace copy-in presentation with a lent pixel buffer: yasl_cpu_pixels and yasl_cpu_present. - Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and comments that restated names. - Wayland: resize floating windows in request_size instead of reporting it unsupported, and stop marking new GPU surfaces as Vulkan so yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE. Also includes the in-progress public API refactor that was uncommitted in the tree (removal of the app/loop layer, new surface, GL and Vulkan entry points). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 dayspublic api refactorBerke Güzel
12 daysFill the hello window with an RGB gradientBerke Güzel
Red grows to the right, green downward, and blue fades as red grows. Rows now step by the frame's stride_bytes instead of assuming packed pixels. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysQuit on window close when the app has no event callbackBerke Güzel
Without yasl_app_desc.event, a close request had nowhere to go and the window stayed open. The runner now stops instead, so hello drops its event callback. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysTrack pointer capture by its result in the game exampleBerke Güzel
The game assumed yasl_surface_set_pointer_mode() always succeeded, so on backends without relative mode it believed the pointer was captured. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysDescribe the hello window from mainBerke Güzel
hello no longer needs an init callback: main passes its window spec through yasl_app_desc.window. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysDrop the app state struct from the hello exampleBerke Güzel
hello only tracked a failure flag, so keep it as a file-scope static like simple_window and leave yasl_app_desc.userdata unset. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysUnify core and runner events into struct yasl_eventBerke Güzel
The core input queue and the yasl_run() runner each had their own event type, and the runner translated one into the other. Both now share struct yasl_event in <yasl/yasl.h>: yasl_surface_poll_event() returns the same events the app event callback receives, so the runner forwards them unchanged. Pointer input becomes POINTER_DOWN/UP/MOTION/SCROLL/LEAVE with a named yasl_pointer_button and a motion delta computed in the input queue. TEXT, PASTE and DROP share one text payload, scale changes fold into WINDOW_RESIZE, and every event carries a monotonic time_ns. yasl_surface_set_mouse_mode() is replaced by yasl_surface_set_pointer_mode(); no backend implements relative mode yet. The export check now only counts YASL_API declarations, so function pointer fields returning enum yasl_app_result are not mistaken for exports. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
12 daysSimplify surface state, examples, and library installationBerke Güzel
12 daysInline trivial internal helpers at their call sitesBerke Güzel
12 daysrename and simplificationBerke Güzel
12 daysfix: prevent close stall on Wayland and ensure clean immediate shutdown on closeBerke Güzel
12 daysfeat(notepad): add full notepad features: redo, search/replace, goto, ↵Berke Güzel
date/time, word wrap, zoom, and mouse word/line selection
13 daysfeat(notepad): add file open/save, tab indent/unindent, clipboard, search, ↵Berke Güzel
and drag-and-drop
13 daysfix(examples): correct font bit endianness (MSB to LSB) to fix horizontally ↵Berke Güzel
mirrored text
13 daysfeat: implement modern Approach A app runner, unified events, notepad, and ↵Berke Güzel
game examples
13 daysbetter public interface and doxygenBerke Güzel
13 daysfeat: add type-safe native platform headers and portable drag supportBerke Güzel
- Add include/yasl/native/{wayland,cocoa,x11}.h with type-safe handle accessors. - Unify drag-and-drop and window carry support across Wayland, X11, and Cocoa. - Preserve full ABI compatibility for capability flags. - Install native headers conditionally based on enabled backend. - Include missing tablet example and backend test suites.
13 daysrefactor: simplify public API and isolate native extensionsBerke Güzel
Separate loop/timer and native interoperability APIs from the portable surface header. Unify dispatch, geometry queries, and timer callbacks; keep framebuffer bookkeeping and frame clocks private, and hide implementation symbols. Update backends, documentation, examples, and API/integration coverage. Verify exports, strict C/C++ installed consumers, and normal plus ASan/UBSan suites.
13 daysfeat: cross-platform pen pressure, tilt, and stylus handlingBerke Güzel
- Hook up Cocoa tablet, stylus, and Force Touch pressure/tilt to push_pointer - Ensure Wayland tablet tool pressure resets cleanly on tool up - Visualize pressure-sensitive brush scaling and telemetry in simple_window
13 dayscore: optimize struct layouts, eliminate branches, and fix event loop dispatchBerke Güzel
- Fix Wayland event loop lockout by properly decoupling read arming and adding poll-backed dispatching - Support standalone display lifecycle without requiring caller to manage a loop - Eliminate alignment holes across yasl_surface, yasl_display, seat, touch_point, and conn_drag using pahole - Replace branching state/button decoders with compile-time locked LUTs and branchless bitwise operations - Accelerate UTF-8 validation with 64-bit word scanning for ASCII runs
14 daysinitial: Yet Another Surface Library (YASL) 0.1.0Berke Güzel
A minimal, modern desktop window surface library in C. Supports Wayland on Linux and Cocoa/Metal on macOS with presentation timing, fractional scaling, IME, and CSD.