| Age | Commit message (Collapse) | Author |
|
The game assumed yasl_surface_set_pointer_mode() always succeeded, so on
backends without relative mode it believed the pointer was captured.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
hello no longer needs an init callback: main passes its window spec
through yasl_app_desc.window.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
hello only tracked a failure flag, so keep it as a file-scope static like
simple_window and leave yasl_app_desc.userdata unset.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
The core input queue and the yasl_run() runner each had their own event
type, and the runner translated one into the other. Both now share
struct yasl_event in <yasl/yasl.h>: yasl_surface_poll_event() returns the
same events the app event callback receives, so the runner forwards them
unchanged.
Pointer input becomes POINTER_DOWN/UP/MOTION/SCROLL/LEAVE with a named
yasl_pointer_button and a motion delta computed in the input queue. TEXT,
PASTE and DROP share one text payload, scale changes fold into
WINDOW_RESIZE, and every event carries a monotonic time_ns.
yasl_surface_set_mouse_mode() is replaced by
yasl_surface_set_pointer_mode(); no backend implements relative mode yet.
The export check now only counts YASL_API declarations, so function
pointer fields returning enum yasl_app_result are not mistaken for
exports.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
|
|
|
|
|
|
|
|
|
|
date/time, word wrap, zoom, and mouse word/line selection
|
|
and drag-and-drop
|
|
mirrored text
|
|
game examples
|
|
|
|
- Add include/yasl/native/{wayland,cocoa,x11}.h with type-safe handle accessors.
- Unify drag-and-drop and window carry support across Wayland, X11, and Cocoa.
- Preserve full ABI compatibility for capability flags.
- Install native headers conditionally based on enabled backend.
- Include missing tablet example and backend test suites.
|
|
Separate loop/timer and native interoperability APIs from the portable surface header. Unify dispatch, geometry queries, and timer callbacks; keep framebuffer bookkeeping and frame clocks private, and hide implementation symbols.
Update backends, documentation, examples, and API/integration coverage. Verify exports, strict C/C++ installed consumers, and normal plus ASan/UBSan suites.
|
|
- Hook up Cocoa tablet, stylus, and Force Touch pressure/tilt to push_pointer
- Ensure Wayland tablet tool pressure resets cleanly on tool up
- Visualize pressure-sensitive brush scaling and telemetry in simple_window
|
|
- Fix Wayland event loop lockout by properly decoupling read arming and adding poll-backed dispatching
- Support standalone display lifecycle without requiring caller to manage a loop
- Eliminate alignment holes across yasl_surface, yasl_display, seat, touch_point, and conn_drag using pahole
- Replace branching state/button decoders with compile-time locked LUTs and branchless bitwise operations
- Accelerate UTF-8 validation with 64-bit word scanning for ASCII runs
|
|
A minimal, modern desktop window surface library in C.
Supports Wayland on Linux and Cocoa/Metal on macOS with
presentation timing, fractional scaling, IME, and CSD.
|