| Age | Commit message (Collapse) | Author |
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date/time, word wrap, zoom, and mouse word/line selection
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and drag-and-drop
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mirrored text
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game examples
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- Add include/yasl/native/{wayland,cocoa,x11}.h with type-safe handle accessors.
- Unify drag-and-drop and window carry support across Wayland, X11, and Cocoa.
- Preserve full ABI compatibility for capability flags.
- Install native headers conditionally based on enabled backend.
- Include missing tablet example and backend test suites.
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Separate loop/timer and native interoperability APIs from the portable surface header. Unify dispatch, geometry queries, and timer callbacks; keep framebuffer bookkeeping and frame clocks private, and hide implementation symbols.
Update backends, documentation, examples, and API/integration coverage. Verify exports, strict C/C++ installed consumers, and normal plus ASan/UBSan suites.
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- Hook up Cocoa tablet, stylus, and Force Touch pressure/tilt to push_pointer
- Ensure Wayland tablet tool pressure resets cleanly on tool up
- Visualize pressure-sensitive brush scaling and telemetry in simple_window
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- Fix Wayland event loop lockout by properly decoupling read arming and adding poll-backed dispatching
- Support standalone display lifecycle without requiring caller to manage a loop
- Eliminate alignment holes across yasl_surface, yasl_display, seat, touch_point, and conn_drag using pahole
- Replace branching state/button decoders with compile-time locked LUTs and branchless bitwise operations
- Accelerate UTF-8 validation with 64-bit word scanning for ASCII runs
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A minimal, modern desktop window surface library in C.
Supports Wayland on Linux and Cocoa/Metal on macOS with
presentation timing, fractional scaling, IME, and CSD.
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