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| author | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 16:23:07 +0300 |
|---|---|---|
| committer | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 16:23:07 +0300 |
| commit | 4a61a0f8a749831b74aca04302a30ebbbb6f5586 (patch) | |
| tree | 0229c008d2c22de61cae36039ac8fdd9718e8c6a /src/platform/wayland/protocols/relative-pointer-unstable-v1-protocol.c | |
| parent | 276a70a84fed5be229c12546df1ac393158a4ec9 (diff) | |
Track pointer capture by its result in the game example
The game assumed yasl_surface_set_pointer_mode() always succeeded, so on
backends without relative mode it believed the pointer was captured.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/platform/wayland/protocols/relative-pointer-unstable-v1-protocol.c')
0 files changed, 0 insertions, 0 deletions
