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authorBerke Güzel <wenekar1@gmail.com>2026-10-13 23:52:22 +0300
committerBerke Güzel <wenekar1@gmail.com>2026-10-13 23:52:22 +0300
commit563b23a33726289387193b85d90fb569631ee05f (patch)
treeddf438338034b5ab2690b531684906999e56df44 /src/platform/wayland/buffer.c
parent76073fe5fad8799e5850805f2f090af2cb62c741 (diff)
Reconnect to a restarted Wayland compositor
Windows now outlive the compositor. On connection loss YASL sends DISPLAY_LOST instead of closing every window, retries the connection on a loop timer, rebuilds each toplevel with its title, size, state and GL context, and sends DISPLAY_RESTORED. CPU windows keep their pixels; GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild them on restore. - Free the dead connection's objects on the next wait, after the application has released GPU objects built on them. - Report a lost connection as an event rather than a failed wait. - Refuse window and Vulkan surface creation while offline with the new YASL_ERROR_DISCONNECTED. - Close popups, cancel drags and fail pending clipboard requests on loss. - Print only protocol errors, not ordinary disconnects. - Examples survive a restart; game.c rebinds its GL context. - Add an end-to-end test that kills Weston under CPU, GL and Vulkan windows and requires them to recover. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/platform/wayland/buffer.c')
-rw-r--r--src/platform/wayland/buffer.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/platform/wayland/buffer.c b/src/platform/wayland/buffer.c
index bbc055d..029b684 100644
--- a/src/platform/wayland/buffer.c
+++ b/src/platform/wayland/buffer.c
@@ -211,6 +211,7 @@ static const struct wp_fractional_scale_v1_listener frac_scale_listener = {
void surface_follow_outputs(struct wayland_surface *w)
{
+ if (!w->surface) return; /* Not rebuilt yet after a reconnect. */
uint32_t refresh = 0;
int32_t max_scale = 0;
bool need_scale = !w->frac_scale &&
@@ -563,11 +564,12 @@ int surface_init_scaling(struct wayland_surface *w)
void wayland_surface_set_title(struct wayland_surface *w, const char *title)
{
- if (!w || !w->toplevel || !title) return;
+ if (!w || !title) return;
char *copy = yasl_private_utf8_sanitize_dup(title);
if (!copy) return;
- xdg_toplevel_set_title(w->toplevel, copy);
- free(copy);
+ free(w->title);
+ w->title = copy;
+ if (w->toplevel) xdg_toplevel_set_title(w->toplevel, copy);
}
struct yasl_private_timing wayland_surface_timing(const struct wayland_surface *w)