diff options
| author | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:41:31 +0300 |
|---|---|---|
| committer | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:41:31 +0300 |
| commit | 76073fe5fad8799e5850805f2f090af2cb62c741 (patch) | |
| tree | 9658019babe4760a3634bdab4da0731a10e42e68 /src/platform/cocoa/desktop.m | |
| parent | dd1775a9927922c14f8679ccbc4d3ca8d5917e20 (diff) | |
Simplify the public event and CPU API
Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.
- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
and drop actions enums.
- Keep event strings valid until the next wait and drop
yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
it unsupported, and stop marking new GPU surfaces as Vulkan so
yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.
Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/platform/cocoa/desktop.m')
| -rw-r--r-- | src/platform/cocoa/desktop.m | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/platform/cocoa/desktop.m b/src/platform/cocoa/desktop.m index 526cbb9..76aa551 100644 --- a/src/platform/cocoa/desktop.m +++ b/src/platform/cocoa/desktop.m @@ -2,7 +2,7 @@ #import <UserNotifications/UserNotifications.h> #include "common/desktop.h" -#include "yasl/desktop.h" +#include "common/private_desktop.h" #include <CoreFoundation/CoreFoundation.h> #include <limits.h> @@ -94,11 +94,11 @@ uint32_t desktop_appearance(void) NSAppearanceName name = [NSApp.effectiveAppearance bestMatchFromAppearancesWithNames:@[NSAppearanceNameAqua, NSAppearanceNameDarkAqua]]; if ([name isEqualToString:NSAppearanceNameDarkAqua]) - flags |= YASL_APPEARANCE_DARK; + flags |= YASL_PRIVATE_APPEARANCE_DARK; else if (name) - flags |= YASL_APPEARANCE_LIGHT; + flags |= YASL_PRIVATE_APPEARANCE_LIGHT; if ([NSWorkspace sharedWorkspace].accessibilityDisplayShouldIncreaseContrast) - flags |= YASL_APPEARANCE_HIGH_CONTRAST; + flags |= YASL_PRIVATE_APPEARANCE_HIGH_CONTRAST; return flags; } } |
