diff options
| author | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:41:31 +0300 |
|---|---|---|
| committer | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:41:31 +0300 |
| commit | 76073fe5fad8799e5850805f2f090af2cb62c741 (patch) | |
| tree | 9658019babe4760a3634bdab4da0731a10e42e68 /src/common/input.h | |
| parent | dd1775a9927922c14f8679ccbc4d3ca8d5917e20 (diff) | |
Simplify the public event and CPU API
Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.
- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
and drop actions enums.
- Keep event strings valid until the next wait and drop
yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
it unsupported, and stop marking new GPU surfaces as Vulkan so
yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.
Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'src/common/input.h')
| -rw-r--r-- | src/common/input.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/common/input.h b/src/common/input.h index 8980c55..d97ad17 100644 --- a/src/common/input.h +++ b/src/common/input.h @@ -1,27 +1,27 @@ -#ifndef YASL_INPUT_H -#define YASL_INPUT_H +#ifndef YASL_PRIVATE_INPUT_H +#define YASL_PRIVATE_INPUT_H -#include "yasl/yasl.h" +#include "common/types.h" /* Each queued string and the last successfully polled string are owned here. */ struct input_queue { - struct yasl_event *events; + struct yasl_private_event *events; size_t head, count, capacity; char *last_text; /* Last pointer position, for computing absolute-mode motion deltas. */ - struct yasl_vector2i last_pos; + struct yasl_private_vector2i last_pos; bool has_last_pos; - /* Set by backends while YASL_POINTER_RELATIVE is active: keep pushed deltas. */ + /* Set by backends while YASL_PRIVATE_POINTER_RELATIVE is active: keep pushed deltas. */ bool relative; struct yasl_surface *reset_surface; bool reset_pending; - /* YASL_BUTTON_BIT() mask from pushed DOWN/UP events. */ + /* YASL_PRIVATE_BUTTON_BIT() mask from pushed DOWN/UP events. */ uint32_t buttons; /* Set by backends whose pointer leave ends any press: no release follows. */ bool leave_ends_press; /* Installed by common code for display-wide publication. Standalone queues * retain their normal storage/pop semantics when publish is NULL. */ - bool (*publish)(const struct yasl_event *ev, void *ud); + bool (*publish)(const struct yasl_private_event *ev, void *ud); void *publish_ud; }; @@ -29,8 +29,8 @@ struct input_queue { * POINTER_MOTION delta is computed from the previous position; otherwise the * backend-supplied delta is kept. Leave and reset clear the position history. * Pointer events get the held-button mask; reset clears it. */ -bool input_queue_push(struct input_queue *q, const struct yasl_event *ev); -bool input_queue_pop(struct input_queue *q, struct yasl_event *ev); +bool input_queue_push(struct input_queue *q, const struct yasl_private_event *ev); +bool input_queue_pop(struct input_queue *q, struct yasl_private_event *ev); void input_queue_clear(struct input_queue *q); #endif |
