diff options
| author | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:52:22 +0300 |
|---|---|---|
| committer | Berke Güzel <wenekar1@gmail.com> | 2026-10-13 23:52:22 +0300 |
| commit | 563b23a33726289387193b85d90fb569631ee05f (patch) | |
| tree | ddf438338034b5ab2690b531684906999e56df44 /include/yasl/yasl.h | |
| parent | 76073fe5fad8799e5850805f2f090af2cb62c741 (diff) | |
Reconnect to a restarted Wayland compositor
Windows now outlive the compositor. On connection loss YASL sends
DISPLAY_LOST instead of closing every window, retries the connection on
a loop timer, rebuilds each toplevel with its title, size, state and GL
context, and sends DISPLAY_RESTORED. CPU windows keep their pixels;
GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild
them on restore.
- Free the dead connection's objects on the next wait, after the
application has released GPU objects built on them.
- Report a lost connection as an event rather than a failed wait.
- Refuse window and Vulkan surface creation while offline with the new
YASL_ERROR_DISCONNECTED.
- Close popups, cancel drags and fail pending clipboard requests on loss.
- Print only protocol errors, not ordinary disconnects.
- Examples survive a restart; game.c rebinds its GL context.
- Add an end-to-end test that kills Weston under CPU, GL and Vulkan
windows and requires them to recover.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Diffstat (limited to 'include/yasl/yasl.h')
| -rw-r--r-- | include/yasl/yasl.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/include/yasl/yasl.h b/include/yasl/yasl.h index 350339b..38c5b88 100644 --- a/include/yasl/yasl.h +++ b/include/yasl/yasl.h @@ -20,7 +20,7 @@ typedef struct yasl_event yasl_event; enum yasl_backend { YASL_BACKEND_AUTO, YASL_BACKEND_WAYLAND, YASL_BACKEND_X11, YASL_BACKEND_COCOA }; enum yasl_surface_flags { YASL_SURFACE_CPU=1u, YASL_SURFACE_HIDDEN=2u, YASL_SURFACE_UNDECORATED=4u, YASL_SURFACE_FIXED_SIZE=8u }; enum yasl_error { YASL_ERROR_NONE, YASL_ERROR_INVALID, YASL_ERROR_UNSUPPORTED, YASL_ERROR_NO_MEMORY, - YASL_ERROR_NOT_INITIALIZED, YASL_ERROR_BUSY, YASL_ERROR_WRONG_THREAD, YASL_ERROR_CONTEXT_EXPIRED, YASL_ERROR_IO }; + YASL_ERROR_NOT_INITIALIZED, YASL_ERROR_BUSY, YASL_ERROR_WRONG_THREAD, YASL_ERROR_CONTEXT_EXPIRED, YASL_ERROR_IO, YASL_ERROR_DISCONNECTED }; enum yasl_selection { YASL_CLIPBOARD, YASL_PRIMARY }; enum yasl_key_action { YASL_KEY_PRESS, YASL_KEY_RELEASE, YASL_KEY_REPEAT }; enum yasl_mod { YASL_MOD_SHIFT=1u, YASL_MOD_ALT=2u, YASL_MOD_CTRL=4u, YASL_MOD_SUPER=8u, YASL_MOD_CAPS=16u }; @@ -52,7 +52,7 @@ enum yasl_resize_edge { YASL_EDGE_TOP=1, YASL_EDGE_BOTTOM=2, YASL_EDGE_LEFT=4, Y enum yasl_event_type { YASL_EVENT_NONE, YASL_EVENT_CLOSE, YASL_EVENT_QUIT, YASL_EVENT_REOPEN, YASL_EVENT_WINDOW, YASL_EVENT_REFRESH, YASL_EVENT_KEY, YASL_EVENT_TEXT, YASL_EVENT_POINTER, YASL_EVENT_SCROLL, YASL_EVENT_PEN, YASL_EVENT_INPUT_RESET, YASL_EVENT_COMPOSITION, YASL_EVENT_TEXT_EDIT, YASL_EVENT_CLIPBOARD, YASL_EVENT_DROP, - YASL_EVENT_DRAG, YASL_EVENT_DISPLAY_LOST }; + YASL_EVENT_DRAG, YASL_EVENT_DISPLAY_LOST, YASL_EVENT_DISPLAY_RESTORED }; enum yasl_drop_action { YASL_DROP_OVER, YASL_DROP_LEAVE, YASL_DROP_DATA }; enum yasl_drag_action { YASL_DRAG_OVER, YASL_DRAG_LEAVE, YASL_DRAG_DROP }; /** Read the union member named by type. Strings stay valid until the next wait. @@ -60,7 +60,11 @@ enum yasl_drag_action { YASL_DRAG_OVER, YASL_DRAG_LEAVE, YASL_DRAG_DROP }; * WINDOW: size, scale or state changed. REFRESH: draw now; sent once the window * has a size, after every resize and when the system needs the contents again. * INPUT_RESET: forget held keys, buttons and strokes. DROP: external data over - * the window, delivered as DATA. DRAG: another YASL surface dragged over. */ + * the window, delivered as DATA. DRAG: another YASL surface dragged over. + * DISPLAY_LOST: the display server went away. Destroy Vulkan surfaces and GL + * objects now; windows stay valid. Wayland reconnects, then sends DISPLAY_RESTORED: + * recreate them (GL contexts are new and must be bound again). Elsewhere loss is + * final and later waits fail. */ struct yasl_event { enum yasl_event_type type; yasl_surface *surface; |
