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<title>yasl.git/tests/meson.build, branch one-loop</title>
<subtitle>[no description]</subtitle>
<id>https://git.wsap.dev/yasl.git/atom?h=one-loop</id>
<link rel='self' href='https://git.wsap.dev/yasl.git/atom?h=one-loop'/>
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<updated>2026-10-14T11:07:58+00:00</updated>
<entry>
<title>Test pre-init public API, header portability and integration requests</title>
<updated>2026-10-14T11:07:58+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-14T11:07:19+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=04616d5cff135a3f2fa0dcd99c3d756b67312daa'/>
<id>urn:sha1:04616d5cff135a3f2fa0dcd99c3d756b67312daa</id>
<content type='text'>
Add tests/common/test_public_api.c: before yasl_init, argument errors are reported first, owner-thread calls fail with ENODEV, queries return their documented fallbacks, yasl_drop_next_path parses a crafted text/uri-list, yasl_get_system_string follows its length and NUL rules, and yasl_wake is a no-op with no display.

Build tests/test_header_c11.c as strict C11 and C17 with -pedantic-errors.

Extend the surface integration test, run on weston and Xwayland, with title, window requests, bell, desktop queries, drag cancel, input-less move/menu/drag calls, a popup (its parent's destroy must also remove it, checked through the display's surface list), and a clipboard round trip.

Run tests/x11/test_input.c in the X11 phase of run_surfaces.py through an optional trailing argument.

Co-Authored-By: Claude Haiku 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Simplify the public API into one dense header</title>
<updated>2026-10-14T10:56:48+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-14T10:56:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=87279f6903343e621c0446b20d1e7d6a495f1125'/>
<id>urn:sha1:87279f6903343e621c0446b20d1e7d6a495f1125</id>
<content type='text'>
yasl.h now holds everything except Vulkan: 45 functions instead of 62,
and three installed headers instead of ten.

- One constructor: yasl_surface_create takes CPU, GL or NATIVE, with
  zero-initialized GL options meaning 3.2 core, RGBA8, D24S8.
- Events carry action, mods, x, y and text at the top level; pen
  positions are now logical like pointer positions.
- yasl_cpu_pixels/yasl_cpu_present draw into one persistent canvas,
  cutting three full-frame copies per frame.
- yasl_surface_get_info, yasl_surface_request, YASL_CURSOR_LOCKED,
  yasl_surface_set_text_input, yasl_surface_begin_move_resize and
  yasl_surface_get_native replace groups of narrower calls.
- Interactive calls drop the decorative trigger event argument.
- yasl_wait_event returns 0 only on timeout or yasl_wake, the refresh
  callback runs only in native modal loops, focus loss sends
  INPUT_RESET, and a lost event no longer fails every later wait.
- Unsupported operations and bad arguments report ENOTSUP and EINVAL
  instead of EIO; the keycodes header no longer needs C23.
- The shared library gets a versioned SONAME and version macros.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Redefine public and rendering APIs with explicit contracts</title>
<updated>2026-10-14T10:13:52+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-14T10:13:52+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=1ab3e5a123109704789c2768e11a4f9af515821d'/>
<id>urn:sha1:1ab3e5a123109704789c2768e11a4f9af515821d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Remove deprecated Cocoa OpenGL and private compatibility APIs</title>
<updated>2026-10-14T06:38:31+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>berke.guzel@gdh.digital</email>
</author>
<published>2026-10-14T06:38:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=5ef6ca21ab9e1cf4f69254234d190a634b777d52'/>
<id>urn:sha1:5ef6ca21ab9e1cf4f69254234d190a634b777d52</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Reconnect to a restarted Wayland compositor</title>
<updated>2026-10-13T20:52:22+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T20:52:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=563b23a33726289387193b85d90fb569631ee05f'/>
<id>urn:sha1:563b23a33726289387193b85d90fb569631ee05f</id>
<content type='text'>
Windows now outlive the compositor. On connection loss YASL sends
DISPLAY_LOST instead of closing every window, retries the connection on
a loop timer, rebuilds each toplevel with its title, size, state and GL
context, and sends DISPLAY_RESTORED. CPU windows keep their pixels;
GPU renderers drop Vulkan surfaces and GL objects on loss and rebuild
them on restore.

- Free the dead connection's objects on the next wait, after the
  application has released GPU objects built on them.
- Report a lost connection as an event rather than a failed wait.
- Refuse window and Vulkan surface creation while offline with the new
  YASL_ERROR_DISCONNECTED.
- Close popups, cancel drags and fail pending clipboard requests on loss.
- Print only protocol errors, not ordinary disconnects.
- Examples survive a restart; game.c rebinds its GL context.
- Add an end-to-end test that kills Weston under CPU, GL and Vulkan
  windows and requires them to recover.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Simplify the public event and CPU API</title>
<updated>2026-10-13T20:41:31+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T20:41:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=76073fe5fad8799e5850805f2f090af2cb62c741'/>
<id>urn:sha1:76073fe5fad8799e5850805f2f090af2cb62c741</id>
<content type='text'>
Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.

- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
  scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
  never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
  and drop actions enums.
- Keep event strings valid until the next wait and drop
  yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
  yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
  comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
  it unsupported, and stop marking new GPU surfaces as Vulkan so
  yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.

Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>public api refactor</title>
<updated>2026-10-13T18:23:03+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T18:23:03+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=dd1775a9927922c14f8679ccbc4d3ca8d5917e20'/>
<id>urn:sha1:dd1775a9927922c14f8679ccbc4d3ca8d5917e20</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Add desktop services: open URI, notify, appearance, bell, and paths</title>
<updated>2026-10-13T14:05:59+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T14:05:59+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=d4d13e616cb15ef22479d9cb97922af93317a01a'/>
<id>urn:sha1:d4d13e616cb15ef22479d9cb97922af93317a01a</id>
<content type='text'>
wsap_term keeps per-platform code for opening links, notifications, the
bell, high-contrast detection, the executable and bundle paths, and the
default locale. These now live behind &lt;yasl/desktop.h&gt;.

On Linux, src/platform/freedesktop serves both backends. Opening a URI
runs xdg-open from PATH through a double fork, so the opener gets default
signal dispositions, an empty mask, a new session, and none of the
application's descriptors. Notifications and the Settings portal use the
session bus through libdbus-1, an optional dependency behind -Ddbus.
Appearance falls back to GTK_THEME without a portal. The bell uses
xdg-system-bell on Wayland and the XKB bell on X11.

Cocoa implements the same calls with NSWorkspace, UserNotifications, the
effective appearance, NSBeep, the bundle, and CFLocale. That code is not
built or run here; it needs a macOS check.

The desktop test runs under dbus-run-session against a fake notification
server and portal, and uses a fake xdg-open to check argument passing,
signal state, and descriptor inheritance.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Wake and post to loops from any thread, and watch signals</title>
<updated>2026-10-13T13:55:45+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T13:55:45+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=efca84e8b5204c4d5ce28113474df0bf0b67dbf3'/>
<id>urn:sha1:efca84e8b5204c4d5ce28113474df0bf0b67dbf3</id>
<content type='text'>
wsap_term runs its own eventfds to wake the loop from its pty worker and
accessibility threads, and its own signalfd or self-pipe per platform.

yasl_loop_kick() is now documented as safe from any thread and from a
signal handler. yasl_loop_post() queues a function to run on the owning
thread during a later step. yasl_loop_watch_signals() installs a
process-wide SA_RESTART handler per signal that records the signal and
kicks the loop, so callbacks run on the loop thread on every platform
without touching thread masks.

Cocoa dispatch waited only for AppKit events, so kicks, posts, and fd
watches could not end an indefinite wait, and yasl_post_event() did not
wake yasl_run(). While waiting, Cocoa now mirrors the loop's descriptors
in a kqueue whose run loop source posts a wake event. If kqueue rejects a
descriptor, the wait is bounded to 10 ms.

The Cocoa change is not built or run here; it needs a macOS check.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Implement relative pointer mode on Wayland</title>
<updated>2026-10-13T13:23:07+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T13:23:07+00:00</published>
<link rel='alternate' type='text/html' href='https://git.wsap.dev/yasl.git/commit/?id=276a70a84fed5be229c12546df1ac393158a4ec9'/>
<id>urn:sha1:276a70a84fed5be229c12546df1ac393158a4ec9</id>
<content type='text'>
yasl_surface_set_pointer_mode(YASL_POINTER_RELATIVE) now takes a
persistent zwp_locked_pointer_v1 on the surface and hides its cursor.
While the compositor keeps the lock engaged, zwp_relative_pointer_v1
motion is pushed as POINTER_MOTION with pos frozen and delta in device
pixels. When the lock disengages, as on focus loss, motion is absolute
again with a delta derived by the input queue.

The lock follows the pointer's seat: it moves to another seat when its
seat loses the pointer, and is released on NORMAL and on surface
destruction. Compositors without both protocols return false.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
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