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<title>yasl.git/tests/common/test_loop.c, branch one-loop</title>
<subtitle>[no description]</subtitle>
<id>https://git.wsap.dev/yasl.git/atom?h=one-loop</id>
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<updated>2026-10-16T06:33:39+00:00</updated>
<entry>
<title>Pace frame requests by the frame presented after them</title>
<updated>2026-10-16T06:33:39+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-16T06:33:39+00:00</published>
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<id>urn:sha1:a075a2941f8fcdae155495da634cf63368c950b7</id>
<content type='text'>
A frame request now only records intent. Each loop step resolves it after
the callbacks that present, so a request made before the present waits for
that frame. An animation that asked first got two REFRESH events per frame
on X11 and with GL.

With no frame in flight, the REFRESH comes one refresh interval after the
last present or answer, so a request without a present cannot spin.

Queued events now go before an owed REFRESH. Input reaches the application
before it draws, and a queued REFRESH pays an owed one for the same surface.

The loop prepare only peeks at a lost event, so deliver can report it as a
final loss. A failed push from another thread wakes the loop.

Signals and posts run at the end of a step, after descriptors and timers.
A signal handler now sees the output that came with it.

A render-thread GL swap counts as in flight on Wayland.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Make the loop public and let the display drive it</title>
<updated>2026-10-15T17:38:14+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-15T17:38:14+00:00</published>
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<id>urn:sha1:c2832a63547e6328afde25bb3b8145267eadef47</id>
<content type='text'>
An application that has its own descriptors and timers needed a second
loop next to yasl's, and could not see yasl's key-repeat timer, clipboard
pipes or reconnect timer. Now there is one wait: the application owns a
yasl_loop, and yasl_init can run the display on it.

- Public yasl_loop_*: descriptors, timers and signals. Descriptor
  callbacks return void. Timer IDs are 64 bits and never reused; a zero
  delay runs in the next step. A nested step or run fails with EBUSY, a
  step off the loop's thread with EPERM, and a quit made before a run ends
  it at once. An interrupted wait keeps its deadline. Creating a loop
  fails when it cannot make its wake pipe.
- The display drives the loop through prepare, wait and check hooks
  instead of wrapping its step. Wayland finishes its read before any
  callback runs, so loop callbacks may create surfaces and do roundtrips.
  Readiness (queued events, an owed REFRESH) is derived in the step, so
  the wait never blocks over pending work. A draw that cannot proceed for
  want of a buffer is no longer counted as work.
- yasl_init takes struct yasl_options. With loop and on_event, each step
  delivers events to on_event and yasl_wait_event fails with EBUSY.
  EALREADY only for the same options, EBUSY for others.
- yasl_surface_request_frame: a REFRESH once the window can show a new
  frame, for pacing animation.
- DISPLAY_LOST reports whether the display reconnects. Pull waits still
  fail with ENOTCONN after a final loss.
- Events pushed from another thread wake the loop.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Simplify the public event and CPU API</title>
<updated>2026-10-13T20:41:31+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T20:41:31+00:00</published>
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<id>urn:sha1:76073fe5fad8799e5850805f2f090af2cb62c741</id>
<content type='text'>
Applications now need far less ceremony: hello.c is a 20-line loop that
handles REFRESH, CLOSE and QUIT and draws into the surface's own pixels.

- Fold GEOMETRY, STATE and FOCUS into one WINDOW event carrying size,
  scale and state; unchanged values send nothing.
- Guarantee REFRESH once a window has a size and after every resize,
  never at size zero.
- Merge DROP_HOVER into DROP with over/leave/data actions and give drag
  and drop actions enums.
- Keep event strings valid until the next wait and drop
  yasl_event_release; empty or failed waits report NONE.
- Replace copy-in presentation with a lent pixel buffer:
  yasl_cpu_pixels and yasl_cpu_present.
- Remove yasl_poll_event, yasl_cpu_read_pixels, unused event fields and
  comments that restated names.
- Wayland: resize floating windows in request_size instead of reporting
  it unsupported, and stop marking new GPU surfaces as Vulkan so
  yasl_vulkan_create_surface no longer fails with NATIVE_WINDOW_IN_USE.

Also includes the in-progress public API refactor that was uncommitted
in the tree (removal of the app/loop layer, new surface, GL and Vulkan
entry points).

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
<entry>
<title>Wake and post to loops from any thread, and watch signals</title>
<updated>2026-10-13T13:55:45+00:00</updated>
<author>
<name>Berke Güzel</name>
<email>wenekar1@gmail.com</email>
</author>
<published>2026-10-13T13:55:45+00:00</published>
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<id>urn:sha1:efca84e8b5204c4d5ce28113474df0bf0b67dbf3</id>
<content type='text'>
wsap_term runs its own eventfds to wake the loop from its pty worker and
accessibility threads, and its own signalfd or self-pipe per platform.

yasl_loop_kick() is now documented as safe from any thread and from a
signal handler. yasl_loop_post() queues a function to run on the owning
thread during a later step. yasl_loop_watch_signals() installs a
process-wide SA_RESTART handler per signal that records the signal and
kicks the loop, so callbacks run on the loop thread on every platform
without touching thread masks.

Cocoa dispatch waited only for AppKit events, so kicks, posts, and fd
watches could not end an indefinite wait, and yasl_post_event() did not
wake yasl_run(). While waiting, Cocoa now mirrors the loop's descriptors
in a kqueue whose run loop source posts a wake event. If kqueue rejects a
descriptor, the wait is bounded to 10 ms.

The Cocoa change is not built or run here; it needs a macOS check.

Co-Authored-By: Claude Opus 5.5 &lt;noreply@anthropic.com&gt;
</content>
</entry>
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